Just wrapped up. Thundercracker level. And absolutely loved it. Thank you @Kabam Miike@Kabam Vydious and the rest of the team. Havent been so excited about the game for a while. Looking forward to see some of these mods back in the game.
You are so welcome! Thank YOU for stopping by and sharing your thoughts about it. We've been really excited to share this with y'all.
It was a good level...but maybe next bot can not be a rehash of another? It'd be much appreciated
In all fairness, Thundercracker was very much a rehash of Starscream in the series-- if I remember correctly.
Just wrapped up. Thundercracker level. And absolutely loved it. Thank you @Kabam Miike@Kabam Vydious and the rest of the team. Havent been so excited about the game for a while. Looking forward to see some of these mods back in the game.
You are so welcome! Thank YOU for stopping by and sharing your thoughts about it. We've been really excited to share this with y'all.
It was a good level...but maybe next bot can not be a rehash of another? It'd be much appreciated
In all fairness, Thundercracker was very much a rehash of Starscream in the series-- if I remember correctly.
Well Mv1 was a rehash of G1 but he isn't the same...we want new bots not bots that are the same as others
Here's my list of bots and mods encountered on the "Expert" difficulty. (Sorry, I missed taking notes on part of Round 1.)
Round 1
Bot PI: ~1000
Mods (all bots): +25% crit dmg, +25% health Ultra Magnus; Mod +25% melee dmg G1 Bumblebee; Mod 26% power on melee evade Dinobot; Mod SP1 unblockable and +20% dmg Windblade; Mod (missing info) G1 Optimus Prime; Mod (missing info) Kickback; Mod (missing info)
Round 2
Bot PI: ~1500
Mods (all bots): unblockable basic attacks; +25% health Ironhide; Mod +50% special dmg Arcee; Mod +100% ranged dmg and +speed for 7.5 secs Ramjet; Mod +100% special dmg for 7.5 secs Hot Rod; Mod +50% critical dmg Mixmaster; Mod +100% power from attacks for 5 secs Bonecrusher; Mod melee bleed for 100% of attack over 7.5 secs
Round 3
Bot PI: ~2500
Mods (all bots): power charge (gain 1 charge when hit; gain power on 8 charges); +50% health Grimlock; Mod absorb projectile to repair for 25% of attack Mirage; Mod ranged power burn Grindor; Mod adaptive (46% physical/energy resist every 7.5 secs) Ratchet; Mod heavy attacks stun for 2s / power lock for 5s / 35% armor break for 7s Tantrum; Mod heavy attack stuns for 2.5 secs Shockwave; Mod immune to debuffs
Round 4
Bot PI: ~4000
Mods (all bots): life transfer (drain 0.8% health per sec; repair your bot for 30% of dmg inflicted); +100% health Bludgeon; Mod 50% armor piercing Galvatron; Mod reflect ranged for 120% dmg Hound; Mod SP1 unblockable and +20% dmg Waspinator; Mod SP2 unblockable and +20% dmg Drift; Mod +75% bleed duration ROTF Megatron; Mod +100% special dmg
Round 5
Bot PI: ~6000
Mods (all bots): basic ranged attacks are unblockable and random speeds; +200% health Barricade; Mod +75% ability trigger rate G1 Megatron; Mod cycle resist 125% Jazz; Mod combo meter is not reset after being hit Cyclonus; Mod shock block for 100% over 4 secs Prowl; Mod +90% crit rate for 7.5 secs Soundwave; Mod ranged shock for 100% dmg over 7.5 secs
Round 6
Bot PI: ~7000
Mods (all bots): heavy attacks stun for 3s / power lock for 9s / 65% armor break for 7s; +200% health Blaster; Mod 15% power gain per sec while blocking Motormaster; Mod +150% melee dmg Rhinox; Mod +100% bleed duration Optimus Primal; Mod +25% evade ranged for 7.5 secs Starscream; Mod +150% ranged dmg and +speed Thundercracker; Mod +150% buff duration
Well reading thundercracker's description made me feel like that he is like a beast waiting to destroy from the sky.
Feels as if he might get debuff later on...though hoping that does not happen.
Also on his burn description it says energy damage over time...shouldn't it be burn? Just asking.
Life Transfer can burn in the fiery depths of Hades, but overall chapter 4 was fun and challenging. I would be down for this to be the way you introduce all the new bots moving forward.
Thanks @KabamVydious and @KabamMiike for this new event, I really feel playing again the Forged To Fight.The only thing I did not like is that the animations are the same.
That chapter 4 mission with life steal has popped up a couple times now, and at first I thought well this sucks... Then Arcee stepped up and just ripped through it, I guess her lower HP and fast attack, along with an extra hit was clutch. My arcee is only rank 3 5* also. So if anyone is having trouble maybe think a bit differently on chapter 4.
Sometimes some people
Just want to watch the world burn @Bntyhntr3232_ .
Seriously not being rude but can we actually be a little appreciative. We received 1 new bot , 1 new challenge , NEW AM maps , amazing GIfts for the 2 year anniversary, and amazing more than generous for just finishing thunderstruck and you’re all like “meh” it’s just a repaint of a character. If you look at the toys Large chunk of them WERE all REPAINTS and still are. Let’s juat have a little gratitude for what we actually got since most of us thought the game was dead. Kabam actually did a very good job I don’t have a single complaint. Oh yeah we also got OG prime (mic drop)
So I've learned something, I didn't want to be true. Night, the one guy whom I hoped could be trusted, chose Life Transfer for Round 4. Night, I hope to Primus you have a horrible week's sleep.
Here's my list of bots and mods encountered on the "Expert" difficulty. (Sorry, I missed taking notes on part of Round 1.)
Round 1
Bot PI: ~1000
Mods (all bots): +25% crit dmg, +25% health Ultra Magnus; Mod +25% melee dmg G1 Bumblebee; Mod 26% power on melee evade Dinobot; Mod SP1 unblockable and +20% dmg Windblade; Mod (missing info) G1 Optimus Prime; Mod (missing info) Kickback; Mod (missing info)
Round 2
Bot PI: ~1500
Mods (all bots): unblockable basic attacks; +25% health Ironhide; Mod +50% special dmg Arcee; Mod +100% ranged dmg and +speed for 7.5 secs Ramjet; Mod +100% special dmg for 7.5 secs Hot Rod; Mod +50% critical dmg Mixmaster; Mod +100% power from attacks for 5 secs Bonecrusher; Mod melee bleed for 100% of attack over 7.5 secs
Round 3
Bot PI: ~2500
Mods (all bots): power charge (gain 1 charge when hit; gain power on 8 charges); +50% health Grimlock; Mod absorb projectile to repair for 25% of attack Mirage; Mod ranged power burn Grindor; Mod adaptive (46% physical/energy resist every 7.5 secs) Ratchet; Mod heavy attacks stun for 2s / power lock for 5s / 35% armor break for 7s Tantrum; Mod heavy attack stuns for 2.5 secs Shockwave; Mod immune to debuffs
Round 4
Bot PI: ~4000
Mods (all bots): life transfer (drain 0.8% health per sec; repair your bot for 30% of dmg inflicted); +100% health Bludgeon; Mod 50% armor piercing Galvatron; Mod reflect ranged for 120% dmg Hound; Mod SP1 unblockable and +20% dmg Waspinator; Mod SP2 unblockable and +20% dmg Drift; Mod +75% bleed duration ROTF Megatron; Mod +100% special dmg
Round 5
Bot PI: ~6000
Mods (all bots): basic ranged attacks are unblockable and random speeds; +200% health Barricade; Mod +75% ability trigger rate G1 Megatron; Mod cycle resist 125% Jazz; Mod combo meter is not reset after being hit Cyclonus; Mod shock block for 100% over 4 secs Prowl; Mod +90% crit rate for 7.5 secs Soundwave; Mod ranged shock for 100% dmg over 7.5 secs
Round 6
Bot PI: ~7000
Mods (all bots): heavy attacks stun for 3s / power lock for 9s / 65% armor break for 7s; +200% health Blaster; Mod 15% power gain per sec while blocking Motormaster; Mod +150% melee dmg Rhinox; Mod +100% bleed duration Optimus Primal; Mod +25% evade ranged for 7.5 secs Starscream; Mod +150% ranged dmg and +speed Thundercracker; Mod +150% buff duration
So I've learned something, I didn't want to be true. Night, the one guy whom I hoped could be trusted, chose Life Transfer for Round 4. Night, I hope to Primus you have a horrible week's sleep.
I used 4* and 5* r3 OGP, 4* and 5* r3 Ratchet and 5* r4Tronus to get through it.
Loved it! Well, except for the life transfer mod on all bots in chapter 4, haha! Seriously it was a really good and well thought out challenge. Im not the most skilled player around, so I had to use some kits and Energon for Chapter 4, totally worth it!
Looks like the only reason y'all complained about Life Transfer was due to its bug. I fought against LT Bludgeon w/ Optimus Prime. When he smashes the opponent with his axe, guess what happened? Over 10% of Bludgeon's health bar turned red as Optimus' hea...wait a minute... something's wrong, but I can't lay my fing- Oh yeah, Optimus still loses 1% of his max health due to that mod. But then the special attack animation ends, right before Prime punches the skeletal samurai...BOOM! He restored over 10% of his max health.
What the hell was going on? Is the repair supposed to be 2 seconds after the attack????????
Looks like the only reason y'all complained about Life Transfer was due to its bug. I fought against LT Bludgeon w/ Optimus Prime. When he smashes the opponent with his axe, guess what happened? Over 10% of Bludgeon's health bar turned red as Optimus' hea...wait a minute... something's wrong, but I can't lay my fing- Oh yeah, Optimus still loses 1% of his max health due to that mod. But then the special attack animation ends, right before Prime punches the skeletal samurai...BOOM! He restored over 10% of his max health.
What the hell was going on? Is the repair supposed to be 2 seconds after the attack????????
Looks like the only reason y'all complained about Life Transfer was due to its bug. I fought against LT Bludgeon w/ Optimus Prime. When he smashes the opponent with his axe, guess what happened? Over 10% of Bludgeon's health bar turned red as Optimus' hea...wait a minute... something's wrong, but I can't lay my fing- Oh yeah, Optimus still loses 1% of his max health due to that mod. But then the special attack animation ends, right before Prime punches the skeletal samurai...BOOM! He restored over 10% of his max health.
What the hell was going on? Is the repair supposed to be 2 seconds after the attack????????
Looks like the only reason y'all complained about Life Transfer was due to its bug. I fought against LT Bludgeon w/ Optimus Prime. When he smashes the opponent with his axe, guess what happened? Over 10% of Bludgeon's health bar turned red as Optimus' hea...wait a minute... something's wrong, but I can't lay my fing- Oh yeah, Optimus still loses 1% of his max health due to that mod. But then the special attack animation ends, right before Prime punches the skeletal samurai...BOOM! He restored over 10% of his max health.
What the hell was going on? Is the repair supposed to be 2 seconds after the attack????????
Comments
In all fairness, Thundercracker was very much a rehash of Starscream in the series-- if I remember correctly.
Well Mv1 was a rehash of G1 but he isn't the same...we want new bots not bots that are the same as others
Round 1
Bot PI: ~1000
Mods (all bots): +25% crit dmg, +25% health
Ultra Magnus; Mod +25% melee dmg
G1 Bumblebee; Mod 26% power on melee evade
Dinobot; Mod SP1 unblockable and +20% dmg
Windblade; Mod (missing info)
G1 Optimus Prime; Mod (missing info)
Kickback; Mod (missing info)
Round 2
Bot PI: ~1500
Mods (all bots): unblockable basic attacks; +25% health
Ironhide; Mod +50% special dmg
Arcee; Mod +100% ranged dmg and +speed for 7.5 secs
Ramjet; Mod +100% special dmg for 7.5 secs
Hot Rod; Mod +50% critical dmg
Mixmaster; Mod +100% power from attacks for 5 secs
Bonecrusher; Mod melee bleed for 100% of attack over 7.5 secs
Round 3
Bot PI: ~2500
Mods (all bots): power charge (gain 1 charge when hit; gain power on 8 charges); +50% health
Grimlock; Mod absorb projectile to repair for 25% of attack
Mirage; Mod ranged power burn
Grindor; Mod adaptive (46% physical/energy resist every 7.5 secs)
Ratchet; Mod heavy attacks stun for 2s / power lock for 5s / 35% armor break for 7s
Tantrum; Mod heavy attack stuns for 2.5 secs
Shockwave; Mod immune to debuffs
Round 4
Bot PI: ~4000
Mods (all bots): life transfer (drain 0.8% health per sec; repair your bot for 30% of dmg inflicted); +100% health
Bludgeon; Mod 50% armor piercing
Galvatron; Mod reflect ranged for 120% dmg
Hound; Mod SP1 unblockable and +20% dmg
Waspinator; Mod SP2 unblockable and +20% dmg
Drift; Mod +75% bleed duration
ROTF Megatron; Mod +100% special dmg
Round 5
Bot PI: ~6000
Mods (all bots): basic ranged attacks are unblockable and random speeds; +200% health
Barricade; Mod +75% ability trigger rate
G1 Megatron; Mod cycle resist 125%
Jazz; Mod combo meter is not reset after being hit
Cyclonus; Mod shock block for 100% over 4 secs
Prowl; Mod +90% crit rate for 7.5 secs
Soundwave; Mod ranged shock for 100% dmg over 7.5 secs
Round 6
Bot PI: ~7000
Mods (all bots): heavy attacks stun for 3s / power lock for 9s / 65% armor break for 7s; +200% health
Blaster; Mod 15% power gain per sec while blocking
Motormaster; Mod +150% melee dmg
Rhinox; Mod +100% bleed duration
Optimus Primal; Mod +25% evade ranged for 7.5 secs
Starscream; Mod +150% ranged dmg and +speed
Thundercracker; Mod +150% buff duration
He is done
Feels as if he might get debuff later on...though hoping that does not happen.
Also on his burn description it says energy damage over time...shouldn't it be burn? Just asking.
Thank you so much for this new challenge kabam.
Got the sparks I needed 😎😍
Also got my favorite demo bot as 5* 🥰
I hope we get one of these missions every month lol 😂
The game really needed this
Just want to watch the world burn @Bntyhntr3232_ .
Seriously not being rude but can we actually be a little appreciative. We received 1 new bot , 1 new challenge , NEW AM maps , amazing GIfts for the 2 year anniversary, and amazing more than generous for just finishing thunderstruck and you’re all like “meh” it’s just a repaint of a character. If you look at the toys Large chunk of them WERE all REPAINTS and still are. Let’s juat have a little gratitude for what we actually got since most of us thought the game was dead. Kabam actually did a very good job I don’t have a single complaint. Oh yeah we also got OG prime (mic drop)
Not all heroes wear capes
I used 4* and 5* r3 OGP, 4* and 5* r3 Ratchet and 5* r4Tronus to get through it.
Loved it! Well, except for the life transfer mod on all bots in chapter 4, haha! Seriously it was a really good and well thought out challenge. Im not the most skilled player around, so I had to use some kits and Energon for Chapter 4, totally worth it!
Thank you, Kabam!
What the hell was going on? Is the repair supposed to be 2 seconds after the attack????????
Inqosly also made a video showcasing this bug: https://youtu.be/0tSBCy1JvB8
Yeah. Its definately a bug. Hopefully Kabam can take a look a this bug.
It seems like something to do with Armor Break. I felt like I was gaining more than i expected when my opponent was under Armor break.
Armor Break does amplify your damage, which is probably why you gained more health