I'm selfishly asking for an update. With this Gen event, most of us are going to hit that 4* OGP objective in no time. I would love to give my maxed forged 4* OGP a proper forge send off.
Not even acknowledging system logs on the newly troublesome (freeze, lag, crash, connection error, unknown error) on ALL
Qualcomm SD6xx-series SoCs is the cherry on the icing on the turd cake.
SD6xx series powers 90% of all Android midrangers. And 8.1.3 doesn't play nice with these devices.
These are game breaking issues.
A massive reach out needs to be done.
C'mon Kabam. Look what you did for iOS users.
I'm feeling particularly peeved as NO COMPENSATION was issued even for the month-long debacle that was 8.0.1 for Androids back in April.
If there's an Android beef up, I'm all for it. I've got the Galaxy S10+ and its graphics are nice, but my 5+ year old iPad still has better visuals. My S10 still has that red crap all over Scorponok, but iPad, the bot looks good.
So, Version 8.2 does contain a fix for the Forge Issue, BUT, there may still be some edge cases where you might see some problems.
If you see those issues, please report them here! We've done a lot of work and testing, but it's possible that there may be some very particular interactions that could still suffer from a similar issue.
There is no problem here I think.. If you don't forged the 4 star into the 5 star yet (or 3 to 4, 2 to 3) your maximum forge lvl is 75... lvl75 is the maximum forge.. so 75=100%
But if you forge lower tier bot into the higher tier bot It's maximum forge lvl increasing to 100.. and here is the trick if you have for example forge lvl 50 and you are not forged the bots lower tier version into it, the game calculating the exp points from the 100% points (lvl75) but when you forge the 4 star into the 5 star, his maximum pool is increasing, the percentage is lower for the same amount of points.... and the lvl number is equal to the percentage number
I hope you guys can understand what I want to say English is not my native language
So, Version 8.2 does contain a fix for the Forge Issue, BUT, there may still be some edge cases where you might see some problems.
If you see those issues, please report them here! We've done a lot of work and testing, but it's possible that there may be some very particular interactions that could still suffer from a similar issue.
This is great news! Can someone repost actual data of the error so we have some sort of baseline to compare to?
So, Version 8.2 does contain a fix for the Forge Issue, BUT, there may still be some edge cases where you might see some problems.
If you see those issues, please report them here! We've done a lot of work and testing, but it's possible that there may be some very particular interactions that could still suffer from a similar issue.
Great news! Before hitting the long waited forge button -- is the fix pushed server-side? The changelog said 8.2 is coming later ths week and this fix wasn't mentioned in it, yet @Mufc14 has got the expected result.
I got the correct forging experience before the update because my account on an odd server, usually I don’t get updates for crystals and other things so I have to compline and swear on dozens of holy books before they fixes it, I guess this time they decided to try the update on my server before the main server.
So, Version 8.2 does contain a fix for the Forge Issue, BUT, there may still be some edge cases where you might see some problems.
If you see those issues, please report them here! We've done a lot of work and testing, but it's possible that there may be some very particular interactions that could still suffer from a similar issue.
I got the correct forging experience before the update because my account on an odd server, usually I don’t get updates for crystals and other things so I have to compline and swear on dozens of holy books before they fixes it, I guess this time they decided to try the update on my server before the main server.
@Kabam Vydious if this is false that some players are on servers with different behaviours, be it for testing, you should state here clearly if you don't want conspiracy - and more - to pop up.
If this is true, you should start making sure your players-server association mechanism can be proven to be pure random
So as Miike said, we DID push fixes for this with 8.2 but there may still be a few moments where it pops up as an issue. If it does, please report it here.
By the way a lot of us are wondering if there's any compensation for all those wasted exp. @Kabam Vydious@Kabam Miike
Also confirmed. And I seriously doubt we are getting anything.
Why would we get anything though? It was just a visual bug.
Define, "visual." TO the best of my knowledge, the forge xp beyond 75 was just not counting toward the att, hp, or overall pi.
To my knowledge it counted but visually didn’t show the increased ratings. However, if you submitted a ticket and requested your true bot ratings they were higher and aligned to the forge increase.
Comments
You and me both.
Not even acknowledging system logs on the newly troublesome (freeze, lag, crash, connection error, unknown error) on ALL
Qualcomm SD6xx-series SoCs is the cherry on the icing on the turd cake.
SD6xx series powers 90% of all Android midrangers. And 8.1.3 doesn't play nice with these devices.
These are game breaking issues.
A massive reach out needs to be done.
C'mon Kabam. Look what you did for iOS users.
I'm feeling particularly peeved as NO COMPENSATION was issued even for the month-long debacle that was 8.0.1 for Androids back in April.
Are only iOS users worth your time?
They already said it will be passed to the team. Now we just have to wait for them to form a team...
Can 1 person be a team?
So, Version 8.2 does contain a fix for the Forge Issue, BUT, there may still be some edge cases where you might see some problems.
If you see those issues, please report them here! We've done a lot of work and testing, but it's possible that there may be some very particular interactions that could still suffer from a similar issue.
But if you forge lower tier bot into the higher tier bot It's maximum forge lvl increasing to 100.. and here is the trick if you have for example forge lvl 50 and you are not forged the bots lower tier version into it, the game calculating the exp points from the 100% points (lvl75) but when you forge the 4 star into the 5 star, his maximum pool is increasing, the percentage is lower for the same amount of points.... and the lvl number is equal to the percentage number
I hope you guys can understand what I want to say English is not my native language
This is great news! Can someone repost actual data of the error so we have some sort of baseline to compare to?
Great news! Before hitting the long waited forge button -- is the fix pushed server-side? The changelog said 8.2 is coming later ths week and this fix wasn't mentioned in it, yet @Mufc14 has got the expected result.
HELL YEAH
How is this possible if 8.2 hasn’t been released yet? @Kabam Miike
HELL NO
Why was there no mention in the changelog?
@Kabam Vydious if this is false that some players are on servers with different behaviours, be it for testing, you should state here clearly if you don't want conspiracy - and more - to pop up.
If this is true, you should start making sure your players-server association mechanism can be proven to be pure random
I'll check into this!
By the way a lot of us are wondering if there's any compensation for all those wasted exp. @Kabam Vydious @Kabam Miike
So, I have a question. What is the rough amount of 4* forge xp from f75 to f100? Something like 70k?
93k, which is 37% of all the f100.
Why would we get anything though? It was just a visual bug.
Define, "visual." TO the best of my knowledge, the forge xp beyond 75 was just not counting toward the att, hp, or overall pi.
To my knowledge it counted but visually didn’t show the increased ratings. However, if you submitted a ticket and requested your true bot ratings they were higher and aligned to the forge increase.