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TRANSFORMERS: Forged to Fight - Character Suggestion Thread

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  • ScarredArachnid333ScarredArachnid333 Posts: 1,856
    edited August 2018
    PhatBoy123 wrote: »
    Since he couldn't get into smash bros, Waluigi
    cypk6b0dlhpk.png
    This thread is just getting weirder and wierder: Skeletor shows up, Spiderman is in the wrong universe, Iron man gets decapitated, Jetfire is old, and now there's...this. I'll call this beauty MegaWaaaa! or just MeWatron
  • @Skullblade Why don't you make such polls here...
    With permission from Kabam.,,, @Kabam Miike ?

    I would love to do that, but that would require a company to, gasp, listen to their customers!
    Maybe Kabam is better than Hasbro and WOTC, but they have yet to prove it.

    As for Megatronus, I have accepted that he will be added to the game, and he may or may not break it in the process. I just want to know when he will be added.
  • Hound (G1) : Tech

    Abilities :
    - Holo Charges : Energy absorbed by HoloGrams is used for something good
    - Confuse : What's going on? Who is Where?
    - Shock : I'm Sparking!

    Blocking :
    - +100% Block Proficiency against Energy Attack if there are less than 4 Holo Charges active on him.
    - Each Energy attack on block generates a Holo Charge for 8 sec [Max Stacks:4]
    - Holo Attacks consumes a Holo Charge to drain 6-10% of their Max Power instantly per Charge consumed.
    - +10% Power Rate for each Holo Charge Active.Weak but, enough reason for kickback to consume it!
    8 sec because, it's just fourth light and heavy and special attacks which can consume it.

    Hound's fourth light attack is a hologram placing a punch
    Heavy Attacks : Releases a HoloGraphic Hound towards Opponent.
    - 30% chance to confuse opponent for 8 secs reducing Attack Rating by 10-16% and increasing their chance to trigger Special Attacks until they use a special attack.
    - Crit Hit shocks opponent for 50-70% Attack over 5 sec.
    All HoloGram Attacks act like a normal Energy Ranged Hit, can be sidestepped easily, but not dodged by Dash Back.

    Dashing : Hound uses his HoloGram technology to misguide opponent.
    - 16-24% Chance per Holo Charge for opponent to miss their Attacks while Dashing.

    Holo Charges duration are refreshed when Special Attacks starts
    Special Attack 1 : Holo Assault
    - Shoots a Charged Ranged Shot with 20% Chance per Holo Charge to stun opponent for 3 secs.
    - Then, A Holograhic Hound dashes towards Opponent, jumps high smashes a kick on their face and consumes all Holo Charges at once to drain power and inflict shock for 40-60% Attack for each Charge consumed.
    - Crit Holo Hit has 25% Chance per Holo charge to Confuse for 9 secs.
    Holo Attack can sidestepped or by well timed dash-backs

    Special Attack 2 : Release the Hounds!
    - Four Holographic Hounds dash towards Opponent, and Backflips to kick them before disappearing.
    - Crit Hits have 70% Chance to Shock Opponent for 60-80% Attack over 6 sec.
    - 25% Chance per Holo Charge to confuse for 12 secs.
    These Holo Attacks can be sidestepped, or dodged by well timed dash-backs like Prowl SP2.

    Special Attack 3 : Hounds All Around ---Epic Confusion! - Hard to Come out!
    - Gains 8 Holo Charges and Generates 6 Holograhic Hounds which encircles opponent running around them.
    - These HoloGrams randomly attack at opponent and disappear.
    - Transforms and generates 2 Holograms (of alt form), These two holograms crash into opponent followed by real Hound!.
    - Opponent is confused for 30 sec, this confuse isn't removed when they use a special attack.
    - When real Hound crash into opponent, they are power locked for 6 secs.
    - Each Remaining Holo Charge is converted into a 12% Ranged Buff for 10 secs, after completion of this attack.

    Signature Ability : Holo Power[/b]
    - Each Time Hounds consumes a Holo Charge, Hound generates 6-15% of max power instantly. This ability doesn't provide Power when consumed by Special Attack 3 and is 50% less efficient for SP1 and SP2.
    - +10% Crit Rate for each Holo Charge.
    Power is not generated if Holo Charges expire naturally or are nullified

    Synergies :
    - Enemies - Swindle
    - Espionage Specialist - Mirage | Bee's
    - Brain Drain - Shockwave - When ShockWave consumes an Energy Charge, Generates 12% of a Power Bar per Charge.(not when it expires naturally)
    - Allies - G1 Bee | Ratchet
    - Holo Support - WheelJack(G1) | CliffJumper(G1) - Special Attacks have 100% chance to inflict "Illusion" debuff for 5 secs, causing opponent 25% chance to miss their Attacks.

    Strong Match-Ups :
    - Wasp/ Megatron/ Galvatron - Relying on Ranged would be Risky.

    Weak Match-Ups :
    - KickBack/Drift/Bludgeon - No Energy Attack, No Holo Charge, Complete junk you are!
    - Cheetor - Well, he doesn't need to use ranged attack anyway, and you think you can drain power of him?
    - Prowl - His SP1 power drain will reduce effectiveness Hound's Signature Ability and He relies less on Ranged Attacks
    - Tantrum/Grmlock - Being in Close Range make you less likely to give him Holo Charges.

    I love this idea! KABAM! USE YOUR GODLY POWERS AND MAKE THIS HAPPEN.
  • @SparkShredder Why hasn't Kabam hired you yet? I don't care if you're 8 years old or 57 years old, you have amazing ideas, they are fleshed out, (unlike most of the other suggestions) and you are a positive force in this wiki. Probably IRL too, but I'm not a stalker so I wouldn't know that.

    As for who I would like to see next after Megatronus... Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
    I never actually gave much thought to this before. I think that our next bot should be from another continuity altogether, but that hope is most likely in vain.
    No, if I want to suggest a character that could actually enter the game, I would have to think about it.

    So, I have a list of three.
    1. G1 Ironhide - Ratchet is in the game, so making a few changes to his model and calling it Ironhide wouldn't be an awful idea. Just make sure that the personality is included in the tier 3 special attack. Megatron (G1) had a good basis, but the animation looks forced. Optimus Primal's ultimate has no personality whatsoever, but some specials like Prime's (G1) look amazing and are well thought out.

    2. BW Megatron - Alright, so we all know how every in-game faction has a lot of members right, and this totally isn't fake news, right? Wrong, it is fake because THERE IS ONLY ONE BW PREDACON. And if you won't do Megatron because you need a new bad guy for your story, then do another Predacon. We don't care at this point, JUST DO IT.

    3. Thundercracker and Skywarp - Yes, these are two characters, and yes, two at a time is "Hard" for Kabam. But Thundercracker was in the trailer and promotionals, so I assume you have a rendered model of him already. As for Skywarp, this should be easy. THEY ARE REPAINTS OF MR. SCREAMED HAMS. I know they aren't the most popular, but you have done most of the Decepticon Geewunners from the first season. (Just missing the ones above, all of the Constructicons, Bombshell and Kickback, Reflector, and WHERE THE HELL IS RUMBLE AND FRENZY?!? #RIBFIR)
  • PrimusNationPrimusNation Posts: 3
    edited August 2018
    Galvatron - Transformers 4
    2jypjzn9kmf7.jpg

    Shockwave - Transformers Prime
    gg28fmu0ulrq.jpg

    Crowbar - Transformers 3
    hdo7yb5a3uln.jpg

    Optimus Prime - Transformers 4
    a5w7zwqrfph7.gif

    Nemesis Prime - Transformers 5
    ynrop3rtm8a9.jpg

    Soundwave - Transformers Prime
    4fo9cvj59mel.jpg

    Predaking - Transformers Prime
    dis2vb14s6pd.jpg

    Optimus Prime - Transformers Prime
    o6ri94cb8rcw.png

    Nitro Zeus - Transformers 5
    vs3eqg0sevit.jpg

    Shockwave - Transformers 3
    6j8zk0sc01dl.jpg

    These are characters I'd love to see being added to game and Hopefully they will be.
  • SparkShredderSparkShredder Posts: 1,300
    If they were to TF: Prime continuity in this, SoundWave can be easily added with quite interesting story which may lead after SoundWave got trapped in ghost dimension, and his journey to New Quintessa. Once he's added it will be easier for Other Prime character to be added and relate story from r them using SoundWave.
  • Jazz444Jazz444 Posts: 2,021
    This is my Dinobot Sludge Build
    Sludge (G1/Dinobot) : Brawler

    Abilities :
    - Crit Resistance : You Small Metal Scrap don't dare to Crit Against Me Sludge!
    - Melee Buff : Me Sludge crush you!
    - Armor Buff : Me Sludge hard to take down!

    Passive :
    - +10-18% passive Armor.

    Blocking :
    - Holding block for 3 secs provides a non-stackable 50-90% Crit Resistance for 7 sec.
    - New Crit Resistance can't generated if Sludge is Armor Broken.

    Dash Forward :
    - Gain a +25-35% Armor for 3 secs. Will elapse before he could finish a combo
    - 25% chance to be unblockable for each Damaging Debuff active on him.
    As an opponent, intercept dash, Do a combo, 'n by 4th attack armor will elapse and Launch Heavy or Special

    Heavy Attacks : Transforms and Smashes his feet on ground sending Rock Wave..Exactly as Primal
    - Unstoppable for duration of this attack.
    - Crit Hits stun for 3 secs.

    When inflicted with a Damaging Debuff: Instant Damages not counted
    - Gains a 12-20% Melee Buff for 7 sec for each stack of any damaging debuff inflicted.

    Special Attack 1: Dull but Dangerous
    Tail Smash: Jumps towards opponent and transforms midway and slides towards them and hits with Tail.
    - Dashes in and In Smashes Tail with 65% Chance to 12% Armor Break for 7 secs.
    - Shoots two Laser Beams for his Optics.
    - +20% chance to be unblockable for each Damaging Debuff active.

    Special Attack 2: Lethal but Loyal
    - Smashes his tail with 100% Chance to 15% Armor Break for 12 secs.
    - Then, Performs Heavy Attack with Greater Strength and +25% Crit Rate.
    - Crit Hit stuns for 3 secs.Stun is meant to get time to block and get crit resistance

    Special Attack 3: Apato Rampage
    - Transforms and dashes towards Opponent to Strike with head and knock them down.
    - Then, Brutally Rams them till the wall.Like he's playing football with them
    - Lifts his Front legs and Crushes Opponent under them inflicting a 20% Attack Debuff for 20 secs and 20% Armor Break for 10 secs.
    - Gains Unstoppable for 6 secs.

    Signature Ability : Dino Brawl
    - 40-90% Resistance to Damaging Debuff Damage and 3 or more stacks of Damaging Debuffs are purified.
    - Sludge is Unstoppable as long as he has 2 stacks of Damaging Debuffs active on him.

    Synergies :
    - Allies - WheelJack | Optimus Prime(G1)
    - GrimLock- Dinobot Leader : Outgoing - To All other Dinobots - Grim gets unique abilities from Dinobot and give them 100% Chance to be Invulnerable and purify Bleeds in Dinobot form.
    - Dinobot Comrade - GrimLock - GrimLock has 100% Chance to be Unstoppable during Heavy Attacks.

    Strong Match-Ups :
    - IronHide - You can't Hit Crit, and Your Burns will Back Fire.
    - Cheetor/Drift/WindBlade - Rare Crit Hits, Bleeds will BackFire.
    - ShockWave - Really Wanna Play shock matches?.
    - Bludgeon - Rare Crits will be becomes more rarer (almost extinct!), and long bleed will give long pain.
    - Arcee - HeadShot and Power Gain while Crit Resistant?
    - Rhinox - SP2 and SP3, more than 3 bleeds will be purified which will leave Melee Buff triggered and Remaining Bleeds damage will be redused a lot.
    - Bonecrusher/Shock Blocks - Sludge really don't need to get hit to unleash his davastating Melee Buffs.

    Weak Match-Ups :
    - Starscream - Armors are perfect Lunch, and Crit Resistance too at high Sign Level. Melee buffs are not going to be activated anyway.
    - UltraMagnus - Long Armor Break will make sure Crit Resistance is a rare occurring.
    - Dinobot - Dash to get an Armor, followed by Armor Break. Avoid bleed on Crit Heavy Attack and Dinobot is all good.
    - Wasp - His Resistance Debuff, if not nullify, will reduce Crit Resistance's Effectiveness and He has only Burn on his SP3.
    - MotorMaster - No Damaging Debuff, Check. Armor Break, Check. Unstoppable vs Unstoppable, Check.So, Watch Out!.
    - Megatron(RotF) - Naturally Rare Crit Hits and A small Opening will be enough to smash a devastating Crit Heavy Attack.No Debuff too!.
    - Megatron (G1) - Avoid SP3 and He'll rip right through the Sludge with Armor Breaks and Attack Debuffs and Buff Steals.
    - Tantrum - He really doesn't need crit hits or DoTs to wreck havoc.
    - Non-DoTs Ninjas - Main issue is DoTs, if you don't have them, a little skill is what you need to make fight Perfect!

    You are free to Leave suggestions, or bugs. It'll be a pleasure

    Spark shredder these Dinobots would be awesome!!!
  • PhatBoy123PhatBoy123 Posts: 1,015
    @SparkShredder I jsut red throo ur dinobot builds an am disappoint, y u no slash & paddles?
  • PhatBoy123 wrote: »
    @SparkShredder I jsut red throo ur dinobot builds an am disappoint, y u no slash & paddles?

    Amen to that Phats!
    I might be high on sugar cubes, so don't mind me.

    LETS TOTALLY ADD CONSTRUCT BOTS TO TRANSFORMERS FORGED TO FIGHT! HOW ABOUT SOME KREOS AND BOT SHOTS TOOOOOOOOOOOO.

    No, seriously. I need help.
  • Please add Elita One! She's a great female AutoBot! She is supposedly the girlfriend of Optimus Prime. She's a G1 character (Generation one). She is the leader of female autobots! She has the power to stop time for a short moment of time but it can nearly kill her. She leads a small group of female autobots: Chromia, Moonracer, FireStar, Greenlight and Lancer. Although Elita One and her group only appeared in one episode, Elita One would be awesome to add! The episode she appeared in was season two episode 32 The Search For Alpha Trion. Please add Elita One. It seems to be she's almost forgotten.
  • bantcqilm6a9.jpg
    57fo7be6r7tg.jpeg
    добавьте Комбатиконов и Техноботов
  • tfp bumblebee
    b9xk5fvcblas.png
    tfp rachet
    zknj86pz92l6.png
    tfp optimus (1.0)
    qam3yjk8tm2e.png
    tfp arcee
    xgz7rko1ixrg.png
    tfp wheeljack
    avv1difyitww.png
    tfp cliff
    1fla4l8566g8.png




  • I woul love to see
    Bulkhead-Prime Series
    Wheeljack-Armada Series

    Hmmmm I agree
  • Dead End
    Silverbolt
    Air Raid

    At least give us some more combiner team portions.
    Also a way to play against your friends or alliance, a 2v2 mode, battle royale, and combiner battles or something. I think hasbruh has made enough combiners for this kind of game mode. Or, have a team v team where a team of up to six can fight another's team of six. Then, for a group ultimate, a combination. Non-combiner teams would just activate all of their tier 3 specials at once to create a mega special or something. Transformers Forged to Fight has some nice gamemodes, but it lacks interaction with friends.

    AND I WANT THIS ON STEAM. Because this game is awful on Bluestacks...
  • BumblebeeBumblebee Posts: 581
    Skullblade wrote: »
    Dead End
    Silverbolt
    Air Raid

    At least give us some more combiner team portions.
    Also a way to play against your friends or alliance, a 2v2 mode, battle royale, and combiner battles or something. I think hasbruh has made enough combiners for this kind of game mode. Or, have a team v team where a team of up to six can fight another's team of six. Then, for a group ultimate, a combination. Non-combiner teams would just activate all of their tier 3 specials at once to create a mega special or something. Transformers Forged to Fight has some nice gamemodes, but it lacks interaction with friends.

    AND I WANT THIS ON STEAM. Because this game is awful on Bluestacks...

    Hate to break it to you but Bluestacks is a third party application and it’s use is well... prohibited according to Kabam’s policies.

    And at the core, this is a mobile game. Not a console/PC AAA title. Besides, wouldn’t want to waste time porting it to other platforms when we could be focusing on improving and fixing vital aspects of the game itself.
  • ButtehrsButtehrs Posts: 629
    Skullblade wrote: »
    Dead End
    Silverbolt
    Air Raid

    At least give us some more combiner team portions.
    Also a way to play against your friends or alliance, a 2v2 mode, battle royale, and combiner battles or something. I think hasbruh has made enough combiners for this kind of game mode. Or, have a team v team where a team of up to six can fight another's team of six. Then, for a group ultimate, a combination. Non-combiner teams would just activate all of their tier 3 specials at once to create a mega special or something. Transformers Forged to Fight has some nice gamemodes, but it lacks interaction with friends.

    AND I WANT THIS ON STEAM. Because this game is awful on Bluestacks...

    Playing this game on bluestacks will get you a permanent ban.
  • SparkShredderSparkShredder Posts: 1,300
    Blurr(G1)
    Blurr(G1) : Scout ReWork

    Abilities :
    Electro-Laser : A Special Gun of ionized Laser can burn up the circuits.
    Stun - Temporarily Immobilize the Enemy

    Dashing and Heavy Attack :
    - 100% Chance to miss all ranged ranged Attacks.
    - Due to High Momentum, Blurr suffers -15% Resistance while Dashing.

    Ranged Attacks :
    - Electro-Laser has 20-30% chance to inflict a Jam debuff for 6-8 sec reducing power flow by 30% removing All Shields and preventing their Activation.
    - Crit Hits have 20% chance to stun for 1-3 sec.
    - Jam can't be stacked.

    While Suffering from Shocks :
    - Blurr uses Shocks to power his Electro-Laser reducing Shock Damage by 60-80%.
    - +15% Ranged Speed and +30% Ranged Damage for Each Shock active on him.
    - Each Crit Ranged hits Purify one Shock and nullify one Power Gain on Enemy.

    On Opponent's Dash: 15% chance to evade the attack.

    Special Attack 1: Everything's Blurred
    - Blurr may go from one corner to other and hit 6 super fast punches and kick on face with 60% chance to stun for 2-4 sec.

    Special Attack 2: Jam the Circuits
    - Four Whirl-Wind Kicks rising little high (like G1 Bee)
    - And Electro Shot for a Jam for 10-14 sec.

    Special Attack 3: LightSpeed Ghost
    You try to hit him, but where's he? yeah there,no, at backwards, no, on the right, ahead, left ,right,here,there
    He's Everywhere!.

    - Blurr runs across the battle-ground Hitting enemy about 12 times and creating uncountable images of himself.
    - Then, Blurr uses most fierce setting of electro-laser inflicting a Permanent Jam.

    Signature Abilty : Electro-Overcharge
    - +10-20% Crit Rate against Jamed Opponent.
    - Ranged Attacks have 100% to drain 4-9% of Max Power from Jammed Opponent.
  • SparkShredderSparkShredder Posts: 1,300
    Is it me, or Anyone else noticed OG Prime's hidden ability: Crit Rate debuff have reversed effect on him
  • Buttehrs wrote: »
    Skullblade wrote: »
    Dead End
    Silverbolt
    Air Raid

    At least give us some more combiner team portions.
    Also a way to play against your friends or alliance, a 2v2 mode, battle royale, and combiner battles or something. I think hasbruh has made enough combiners for this kind of game mode. Or, have a team v team where a team of up to six can fight another's team of six. Then, for a group ultimate, a combination. Non-combiner teams would just activate all of their tier 3 specials at once to create a mega special or something. Transformers Forged to Fight has some nice gamemodes, but it lacks interaction with friends.

    AND I WANT THIS ON STEAM. Because this game is awful on Bluestacks...

    Playing this game on bluestacks will get you a permanent ban.

    No it wont... That game has 0 advantage wether its on phone or pc. skill level still the same
  • SparkShredderSparkShredder Posts: 1,300
    edited August 2018
    Buttehrs wrote: »
    Skullblade wrote: »
    Dead End
    Silverbolt
    Air Raid

    At least give us some more combiner team portions.
    Also a way to play against your friends or alliance, a 2v2 mode, battle royale, and combiner battles or something. I think hasbruh has made enough combiners for this kind of game mode. Or, have a team v team where a team of up to six can fight another's team of six. Then, for a group ultimate, a combination. Non-combiner teams would just activate all of their tier 3 specials at once to create a mega special or something. Transformers Forged to Fight has some nice gamemodes, but it lacks interaction with friends.

    AND I WANT THIS ON STEAM. Because this game is awful on Bluestacks...

    Playing this game on bluestacks will get you a permanent ban.

    No it wont... That game has 0 advantage wether its on phone or pc. skill level still the same

    Doesn't Know how good it plays there. Using third party apps to run this game is simply "Violating their terms of Service " they got knew that, they might Ban you.
    It's not like you have advantage over there. The thing is This Game is meant for Android and iOS only.
  • SparkShredderSparkShredder Posts: 1,300
    edited August 2018
    Well, Posting Swindle only, OnSlaught and Brawl done, Vortex and Balst Off pending.. When they're done, I'll post them all together for reviews.
    Swindle (G1) : Scout

    Abilities :
    - Trade : The Master Business-bot
    - Crit Rate Buff : I got the Power!
    - Evade : Haha! Customer got pissed! Now Run!

    Trade :
    - Crit Melee : 50% Chance to Trade their Power Gain Buff for 7-9 secs with 20-40% Power Drain over 6 secs.
    - Crit Ranged : 70% Chance to Trade a Power Leak or Power Lock for 7-9 secs with 8-16% Power Gain over 6 secs.
    - Heavy Hits : 35% Chance to Trade a Shield for 7-9 secs with 10-20% Resistance debuff for 6 secs.
    - Crit Heavy : 70% Chance to Trade each Shock on him for 7-9 secs with 8-12% max health heal over 6 secs. [ShockWave's gonna be pissed]
    Heavy Attacks are ranged
    Strength of Stolen buff from Opponent is same per sec. If a Power Gain buff gives opponent 20% Power over 5 secs and swindle trades it for 7 secs, he'll get 28% Power over 7 sec, i.e 4% Power per sec. Same for debuff swindle trades for.
    While trading new buff are given. If swindle has a Power rate debuff, he won't loose it while trading Power Rate buff of opponent. If Swindle or Opponent doesn't have First mentioned Debuff/Buff, trade won't happen. Crit Heavies trade all shocks at once while Other Attack one per trigger.


    Profit :
    - After Successfully trading 5 times, Swindle gets a Crit Rate buff and a Evade each time:
    + Crit Rate buff : +30-50% Crit Rate for 6 secs.
    + Evade : 60-100% Chance to Evade every Attack for 3 secs.

    Loss :
    - Swindle is 15% less likely to trigger any Trade ability for Each bleed or Crit Rate debuff active on him.
    Any means ANY!, including Special Attack and Signature

    Special Attack 1: Bellicose Business
    - Fires Two Powerful Ranged Blasts each with 70% Chance to Trade a Ranged Buff for 6-8 secs with 20-30% Interference for 6 secs.
    - Dashes to Land a Kick on Face, Crit Hit has 100% Chance to Trade Each Attack Buff for 5-7 secs with 12-20% Attack Debuff for 6 secs.

    Special Attack 2: Defensive Deals
    - Dashes and Rotates to give 7 whirl-wind kicks; Crit Hits have 100% Chance to trade a Armor, Shield or Resistance for 7-9 secs with 8-14% Resistance Debuff for 6 secs.
    - Fires A Powerful Ranged Shot; Crit Hit stuns for 2 secs.

    Special Attack 3: Super Sale!
    - Fires 5 Ranged Shots, and Transforms to Crash in them.Opponent bounces back on knees
    - Transforms back and Hits a backflip and rotates to gives give 4 kicks.
    + Ranged Shots have 100% Chance to Trade a Ranged Buff, Power Leak and ,"Heal for 7-9 sec with 30-40% Shock over 6 sec".
    + Alt-Form Crash has 100% Chance to trade Each and Every Power Lock, Shield and Shock.
    + Kicks have 100% Chance to Trade a Power Gain and Attack buff.

    Signature Ability : Eminent Entrepreneur
    - Basic Melee Hits have 20% Chance to Trade any Buff for 6 secs.
    + Offensive Buffs are traded with 8-20% current Power Drain over 6 secs.
    + Defensive Buffs are traded with 20-45% Power Rate debuff for 6 secs.[Max Stacks:3, stacks' effectiveness mitigated]
    + Utility Buffs are traded with Stun for 1 sec.
    - Basic Ranged have 25-70% Chance to Trade any non-damaging Debuff for 5 secs with 10% Crit Rate buff for 5 secs.
    Offensive Buffs are mostly Orange or Yellow Colored. Defensive are Blue/Green colored, evades included. Utility are Purple(Power,Unblockable)
    Swindle surely has set-up a vast business empire!

    Synergies :
    - Enemies - Hound(G1) | GrimLock
    - Allies - StarScream | Megatron(G1) | Galvatron
    - Combaticon Combatant - OnSlaught - Each Burn drains 1/2/4% Power per sec.Burns last really short though.

    Strong Match-Ups :
    - All Techs : Lab-Worms are Profitable Customers
    - KickBack : Weak Power Leaks for Strong Power Gains, Not a bad trade.

    Weak Match-Ups :
    - Drift/ WindBlade/ IronHide/ Arcee/ Megatrons/ Galavtron/ Dinobot/ Grindor/ Bonecrusher : Rarely any Buff you'd want to trade, for warriors Bleeds will make it worse.
    - Ninjas
  • Buttehrs wrote: »
    Skullblade wrote: »
    Dead End
    Silverbolt
    Air Raid

    At least give us some more combiner team portions.
    Also a way to play against your friends or alliance, a 2v2 mode, battle royale, and combiner battles or something. I think hasbruh has made enough combiners for this kind of game mode. Or, have a team v team where a team of up to six can fight another's team of six. Then, for a group ultimate, a combination. Non-combiner teams would just activate all of their tier 3 specials at once to create a mega special or something. Transformers Forged to Fight has some nice gamemodes, but it lacks interaction with friends.

    AND I WANT THIS ON STEAM. Because this game is awful on Bluestacks...

    Playing this game on bluestacks will get you a permanent ban.

    I am glad I found that out a little bit ago when I got it on bluestacks luckily I deleted it off of bluestacks before I got banned
  • SparkShredderSparkShredder Posts: 1,300
    edited August 2018
    Buttehrs wrote: »
    Skullblade wrote: »
    Dead End
    Silverbolt
    Air Raid

    At least give us some more combiner team portions.
    Also a way to play against your friends or alliance, a 2v2 mode, battle royale, and combiner battles or something. I think hasbruh has made enough combiners for this kind of game mode. Or, have a team v team where a team of up to six can fight another's team of six. Then, for a group ultimate, a combination. Non-combiner teams would just activate all of their tier 3 specials at once to create a mega special or something. Transformers Forged to Fight has some nice gamemodes, but it lacks interaction with friends.

    AND I WANT THIS ON STEAM. Because this game is awful on Bluestacks...

    Playing this game on bluestacks will get you a permanent ban.

    I am glad I found that out a little bit ago when I got it on bluestacks luckily I deleted it off of bluestacks before I got banned

    Only if they found you.but it's still best to avoid risk, unless it's emergency. Like office don't allow phones.
  • Idw style rumble and frenzy would make great additions.
  • vnpxajj9sq0r.jpg

    Blackarachnia
    Class: Warrior
    Faction: Predacon

    -Blackarachnia attacks with 7 hit combos
    (Like Sideswipe, Arcee, etc)


    Abilities:

    -Ranged Attacks:
    •25% chance to inflict Cyber-Venom, dealing 45~60% of Attack for 10 seconds.
    •Cyber-Venom Darts don't work when an opponent is Unstoppable or has an Armor Buff.

    -Opponents under Cyber-Venom Debuff:
    •Blackarachnia deals 17~32% more Critical Damage.
    •Nullifies a Critical Rate Buff every second.

    -Heavy Attacks:
    •Blackarachnia turns into a Spider and shoots a Web from her mouth (Long Ranged)
    •50% chance to Ensnare the opponent,
     reducing the Opponent's chance to Evade by 100% for 7 seconds.
    •Ranged Attacks don't Miss when the Opponent is Ensnared.

    Special Attacks:

    SP1: Eight Legs, Eight Machine Guns
    Blackarachnia kicks the opponent twice, then shoots the opponent with her machine guns.
    •All 8 hits from the machine guns have a 50% chance to inflict Bleed, each dealing 30~40% of attack for 8 seconds.

    SP2: Fatal Arachnid
    Blackarachnia unleashes a flurry of fast hits! She punches the opponent, roundhouse kicks them, punches them again, fires the machine guns on that arm, kicks the opponent again, and she grabs her Dart Gun and shoots the opponent.
    •All 4 hits from her machine guns have a 50% chance to inflict Bleed, each dealing 40~50% of attack for 10 seconds.
    •Dart Gun has an 100% chance to inflict
    Cyber-Venom, dealing 45~65% of attack over 15 seconds.

    SP3: Poisonous Kiss
     Blackarachnia grabs her Web Grapple and shoots her opponent with it. She then does a front flip in the air, the force pulling the opponent upward and slamming them into the ground when Blackarachnia lands. The opponent weakly gets up, but Blackarachnia transforms into Spider Mode and shoots them 3 times with her webbing. The opponent, now trapped in a Web cacoon, can only watch as Blackarachnia  (now in robot mode), approaches them. She gets close...almost as if she wants to ki-PSYCH! She shoves a Cyber-Venom Dart in their head and kicks them aside.
    •When Blackarachnia shoves the Dart in the head it does 50% of attack as Instant Bleed Damage.
    •100% chance to inflict a Cyber-Venom Debuff, dealing 82% of attack for 15 seconds.
    •100% chance to Ensnare the opponent for 15 seconds.

    Signature Ability:Webhead
    Blackarachnia's sticky webbing makes it really hard to attack her.
    -When Ensnared Opponents try to attack:
    •Blackarachnia has a 15~50% chance to Evade Melee Attacks.
    •If she Evades, it Stuns the opponent for 2 seconds.
    •When facing Scout Bots, this is 10% more likely to happen.
    •When facing Brawler Bots, this is 30% less likely to happen.

    Synergies:
    -Allies:
    All Predacon Faction Members:
    (Except Tarantulas and Megatron BW)

    +2~8% Armor Rating

    -Enemies:
    All Maximal Faction Members:
    (Except Silverbolt BW)

    +2~8% Attack Rating

    -Rivals:
    Tarantulas, Megatron BW:

    +2~8% Critical Damage Rating

    -Romance:
    Silverbolt BW:

    17.5% of a Power Bar granted at the start of the fight.

    Strong Match-ups:
    Bumblebee G1: Blackarachnia's Cyber-Venom and Ensnare Debuffs will make Bee's Crit Rate and Evade Buffs useless, making this bug a tasty snack for this Arachnid.
    Cheetor: Ensnare Debuff will interfere with Cheetor's Heavy or Dash Attacks, and Blackarachnia's Signature will add more punishment to her Ensnare Debuffs.
    Drift: Blackarachnia's Cyber-Venom Debuffs get rid off Drift's Critical Rate buff, even after five hits, his passive Evade is gone, and her Crit Damage can over power his Crit Damage.

    Weak Match-ups
    Optimus Primal: Optimus Primal's Armor means no Cyber-Venom Debuffs and while Blackarachnia can place a lot of Bleeds on her SP1, Optimus Primal's Signature will give him more health than he lost.
    Tantrum: Tantrum's Unstoppable Buffs will make Darts ineffective, and Tantrum's Frenzy will purify all Debuffs, reminding Blackarachnia she should respect her Predacon Elders.
    Galvatron: Galvatron's signature allows him to become Unstoppable and Galvatron's focus on Ranged Attacks makes Blackarachnia's signature almost useless.
  • SparkShredderSparkShredder Posts: 1,300
    @ScarredArachnid333 ,just want to tell, rival synergy already exist in game, and give +30% Crit Damage.
  • ScarredArachnid333ScarredArachnid333 Posts: 1,856
    edited August 2018
    @ScarredArachnid333 ,just want to tell, rival synergy already exist in game, and give +30% Crit Damage.

    I forgot about the Racing Rivals Synergy lol. But on top of that, what are your other thoughts? I also saw your Swindle and it was 100% accurate to his character, it's one of my favorites.
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