The image below is of the attached file. I spent a bit of down time writing what I believe would be a great edition to the game with some new & familiar features. Wreck-Gar!! considering some episodes from the G1 movie and post series, I not only found a need, but a great reason to bring the Lord of Junk to New Quintessa. If you can view the image, I layed out what he should be able to do without making him too over powered. In fact, I wrote it so that he is dependent on his buffs, de-buffs, and synergies. (Better than Blaster's synergy bonuses Lmao!)
I even see a great relic/mod associated with the bot of the month event mission being... Drum role please!!...
"A piece of Junkion" this relic/mod would provide random buffs at the beginning, or middle of a fight based on remaining health compared to the attackers health. (Yes Commanders, praise me now for this!!) Lol
I'm not looking for a job as I'm gainfully employed in the IT industry, but wanted to contribute to a game that is filled with childhood nostalgia all the while being a very entertaining free to play mobile gaming app.
Cheers and thanks in advance for all feedback!!
-Tronncorp out
Saw this on another thread and i love the idea of the junkticons and i really reckon he should be a warrior. Keep up the awsome suggestions
Signature Ability: Sky Conquest
- The Aero Drone general Jetstorm gains a permanent ranged attack buff upon using a special attack, each increases Jetstorm’s ranged damage by 4~10%. Max: 10 buffs
- Additionally, Jetstorm becomes frustrated when his ranged attack buffs are nullified, becoming unstoppable for 0.5 seconds when one of his ranged attack buff is nullified
Passive: Maximal Tormentor
- The arrogant, wise-cracking Jetstorm enjoys tormenting his Maximal foes, increasing his crit rate by up to 40% based on stored power
- If Jetstorm has more power than his opponent (any opponent), that crit bonus mentioned above is also applied against them
Flee:
- Jetstorm gains a ranged evasion buff every time he ends a combo, granting him 25% chance to evade ranged attacks for 5 seconds
- The chance to evade ranged attacks is doubled for every 10 hits in his combo meter
- Gains 25% of a power bar when evading a ranged attack
Heavy attacks:
- Refreshes the duration of his melee evasion buff
- Afterburn: Inflicts 20% attack as instant burn damage while transforming back to bot mode
Ranged attacks:
- Each projectile travels 30% faster if his evasion buff is active
SP1:
- +20% crit rate, +30% crit damage on bullets
- Converts his evasion buff into Power Fuel, gaining 25% max power over 5 seconds if Jetstorm successfully hits the opponent
SP2:
- Depletes 40% of opponent’s max power
- Converts his evasion buff into Defense Fuel, regenerating 10% health over 2 seconds
SP3:
- Stuns the opponent for 2.25 seconds
- Inflicts burn, dealing 125% attack as direct damage over 7.5 seconds
- Converts his evasion buff into Offense Fuel, applying a Shield Break debuff for 25 seconds, preventing the opponent from gaining any shields while increasing their damage taken by 20% (similiar to armor break)
Synergies:
Vehicon generals with Thrust and Tankor
G1 Skywarp
G1 Thundercracker
G1 Brawn
G1 Ironhide
Like i said in an earlier post the G1 combatacons
Beastwars Megatron (Yesssssssss)
Beast Wars Depthcharge
Movieverse Starscream
G1 Wheeljack
War For Cybertron Jetfire
G1 Rumble and frenzy (FIRRIB!)
G1Astrotrain
Beast Wars Scorpinok
G1 Blitzwing
MovieverseSentinel Prime
G1 Rodimus Prime
Movieverse Lockdown
I’d be down for a triple changer bot. Heavy attack changes depending on what alt-mode you turn into. Could be an interesting strategy aspect to playing the character.
Metroplex for me. One Christmas I got him twice from my nan lol. She had early onset altzeimers. So I traded it for Cyclonus, Scourge, Kupp and Blur, so add those 4 too.
The image below is of the attached file. I spent a bit of down time writing what I believe would be a great edition to the game with some new & familiar features. Wreck-Gar!! considering some episodes from the G1 movie and post series, I not only found a need, but a great reason to bring the Lord of Junk to New Quintessa. If you can view the image, I layed out what he should be able to do without making him too over powered. In fact, I wrote it so that he is dependent on his buffs, de-buffs, and synergies. (Better than Blaster's synergy bonuses Lmao!)
I even see a great relic/mod associated with the bot of the month event mission being... Drum role please!!...
"A piece of Junkion" this relic/mod would provide random buffs at the beginning, or middle of a fight based on remaining health compared to the attackers health. (Yes Commanders, praise me now for this!!) Lol
I'm not looking for a job as I'm gainfully employed in the IT industry, but wanted to contribute to a game that is filled with childhood nostalgia all the while being a very entertaining free to play mobile gaming app.
Cheers and thanks in advance for all feedback!!
-Tronncorp out
Saw this on another thread and i love the idea of the junkticons and i really reckon he should be a warrior. Keep up the awsome suggestions
Signature Ability: Data Backup
Laser Beak stores Soundwave's data in case it is lost. Soundwave has a 15~30% chance to regain a lost or nullified critical damage buff upon using a heavy attack
While Blocking:
- Well-timed block pushes the opponent back
- Below 30% health: Soundwave has a chance to auto-block the opponent's intercept
All Attacks:
- 40% chance to gain a crit damge buff, increasing his crit damage by 35% for 6 seconds
- Strikes with GUARANTEED crit hits against Debuffed opponents
Heavy attacks:
- Laserbeak scans the opponent, granting this attack +25% crit rate
- Gains a 6 second True Strike buff when hitting a bleeding opponent (True Strike allows SW to ignore evasion, resistance and armor effects)
When intercepting an attack:
- 100% chance to gain a crit damage buff, increasing his crit damage by 45% for 6 seconds
Special attacks: 50% chance to stun the opponent for 1.5 seconds
- SP1: SW slashes the opponent with his blade arms
+ +65% crit rate
+ Critical blade hits inflict bleed, dealing 60% attack over 6 seconds
- SP2: SW grabs the opponent with his tentacles and shocks them with electricity
+ +70% crit rate
+ Shocks the opponent, dealing 30% attack as energy damage over 5 seconds
+ Drains 20~30% of opponent's power and steals 50% of power stolen
- SP3: SW summons Laserbeak to chase down his opponent, and transforms into his alt mode to crash land his opponent
+ +80% crit rate
+ Inflicts bleed, dealing 125% attack as direct damage over 5 seconds
+ +50% chance to stun
Notes: Critical damage debuffs from "All attacks" and from intercepts can be stacked
Signature Ability: Data Backup
Laser Beak stores Soundwave's data in case it is lost. Soundwave has a 15~30% chance to regain a lost or nullified critical damage buff upon using a heavy attack
While Blocking:
- Well-timed block pushes the opponent back
- Below 30% health: Soundwave has a chance to auto-block the opponent's intercept
All Attacks:
- 40% chance to gain a crit damge buff, increasing his crit damage by 35% for 6 seconds
- Strikes with GUARANTEED crit hits against Debuffed opponents
Heavy attacks:
- Laserbeak scans the opponent, granting this attack +25% crit rate
- Gains a 6 second True Strike buff when hitting a bleeding opponent (True Strike allows SW to ignore evasion, resistance and armor effects)
When intercepting an attack:
- 100% chance to gain a crit damage buff, increasing his crit damage by 45% for 6 seconds
Special attacks: 50% chance to stun the opponent for 1.5 seconds
- SP1: SW slashes the opponent with his blade arms
+ +65% crit rate
+ Critical blade hits inflict bleed, dealing 60% attack over 6 seconds
- SP2: SW grabs the opponent with his tentacles and shocks them with electricity
+ +70% crit rate
+ Shocks the opponent, dealing 30% attack as energy damage over 5 seconds
+ Drains 20~30% of opponent's power and steals 50% of power stolen
- SP3: SW summons Laserbeak to chase down his opponent, and transforms into his alt mode to crash land his opponent
+ +80% crit rate
+ Inflicts bleed, dealing 125% attack as direct damage over 5 seconds
+ +50% chance to stun
Notes: Critical damage debuffs from "All attacks" and from intercepts can be stacked
Comments
Saw this on another thread and i love the idea of the junkticons and i really reckon he should be a warrior. Keep up the awsome suggestions
Jetstorm
Class: Scout
Faction: Vehicon
Signature Ability: Sky Conquest
- The Aero Drone general Jetstorm gains a permanent ranged attack buff upon using a special attack, each increases Jetstorm’s ranged damage by 4~10%. Max: 10 buffs
- Additionally, Jetstorm becomes frustrated when his ranged attack buffs are nullified, becoming unstoppable for 0.5 seconds when one of his ranged attack buff is nullified
Passive: Maximal Tormentor
- The arrogant, wise-cracking Jetstorm enjoys tormenting his Maximal foes, increasing his crit rate by up to 40% based on stored power
- If Jetstorm has more power than his opponent (any opponent), that crit bonus mentioned above is also applied against them
Flee:
- Jetstorm gains a ranged evasion buff every time he ends a combo, granting him 25% chance to evade ranged attacks for 5 seconds
- The chance to evade ranged attacks is doubled for every 10 hits in his combo meter
- Gains 25% of a power bar when evading a ranged attack
Heavy attacks:
- Refreshes the duration of his melee evasion buff
- Afterburn: Inflicts 20% attack as instant burn damage while transforming back to bot mode
Ranged attacks:
- Each projectile travels 30% faster if his evasion buff is active
SP1:
- +20% crit rate, +30% crit damage on bullets
- Converts his evasion buff into Power Fuel, gaining 25% max power over 5 seconds if Jetstorm successfully hits the opponent
SP2:
- Depletes 40% of opponent’s max power
- Converts his evasion buff into Defense Fuel, regenerating 10% health over 2 seconds
SP3:
- Stuns the opponent for 2.25 seconds
- Inflicts burn, dealing 125% attack as direct damage over 7.5 seconds
- Converts his evasion buff into Offense Fuel, applying a Shield Break debuff for 25 seconds, preventing the opponent from gaining any shields while increasing their damage taken by 20% (similiar to armor break)
Synergies:
Vehicon generals with Thrust and Tankor
G1 Thundercracker
G1 Brawn
G1 Ironhide
Like i said in an earlier post the G1 combatacons
Beastwars Megatron (Yesssssssss)
Beast Wars Depthcharge
Movieverse Starscream
G1 Wheeljack
War For Cybertron Jetfire
G1 Rumble and frenzy (FIRRIB!)
G1Astrotrain
Beast Wars Scorpinok
G1 Blitzwing
MovieverseSentinel Prime
G1 Rodimus Prime
Movieverse Lockdown
Sari from transformers animated
Nemesis prime
New version of Arcee
Lockdown from age of extinction
Mods, can we just sticky the new bot thread to the top of general chat so these weeds don't keep popping up?
What's this now?
i would be very happy if they could pin this thread, it'll definitely be a bit more helpful for newcomers!
Thanks for share & feedback!
Jazz (movie)
Brawl (movie)
Starscream (movie- it would be funny to see him interact with G1 Screamer)
Nemesis Prime (G1)
Onslaught (G1- I also wouldn't mind seeing Bruticus in his S3)
Blitzwing (G1- he can use one alt mode for his heavy and one for his S1 and/or S2, and both for his S3)
Razorclaw (G1- gotta have a rival for Grimlock, also wouldn't mind seeing Predaking in his S3)
Cyclonus (G1)
Thundercracker (G1- he was in the game trailer, put him in already)
Hot Rod/Rodimus Prime (G1)
Megatron (BW)
Tarantulas (BW)
TFP Soundwave
Class: Warrior (Gladiator SW)
Faction: Decepticon
Signature Ability: Data Backup
Laser Beak stores Soundwave's data in case it is lost. Soundwave has a 15~30% chance to regain a lost or nullified critical damage buff upon using a heavy attack
While Blocking:
- Well-timed block pushes the opponent back
- Below 30% health: Soundwave has a chance to auto-block the opponent's intercept
All Attacks:
- 40% chance to gain a crit damge buff, increasing his crit damage by 35% for 6 seconds
- Strikes with GUARANTEED crit hits against Debuffed opponents
Heavy attacks:
- Laserbeak scans the opponent, granting this attack +25% crit rate
- Gains a 6 second True Strike buff when hitting a bleeding opponent (True Strike allows SW to ignore evasion, resistance and armor effects)
When intercepting an attack:
- 100% chance to gain a crit damage buff, increasing his crit damage by 45% for 6 seconds
Special attacks: 50% chance to stun the opponent for 1.5 seconds
- SP1: SW slashes the opponent with his blade arms
+ +65% crit rate
+ Critical blade hits inflict bleed, dealing 60% attack over 6 seconds
- SP2: SW grabs the opponent with his tentacles and shocks them with electricity
+ +70% crit rate
+ Shocks the opponent, dealing 30% attack as energy damage over 5 seconds
+ Drains 20~30% of opponent's power and steals 50% of power stolen
- SP3: SW summons Laserbeak to chase down his opponent, and transforms into his alt mode to crash land his opponent
+ +80% crit rate
+ Inflicts bleed, dealing 125% attack as direct damage over 5 seconds
+ +50% chance to stun
Notes: Critical damage debuffs from "All attacks" and from intercepts can be stacked
I would love to see Blurr, Snarl, Jazz, and Long Haul
This is actually such a good idea.
I mean it would be better than a nonplayable Laserbeak
also this
Very creative BTW
I love the bottom one
Kup chips:
JAZZ loves his JAZZ chips!!!