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Bot Intel Report: Scorponok
Kabam Miike
Posts: 1,892Administrator ›
Scorponok is joining the Fight! This Predacon Warrior is sure to challenge any Bot with ranged Special Attacks, and packs some serious regenerative power! Megatronus, beware!
Class: Warrior
Faction: Predacon
Basic Abilities: Venom Backfire, Dazed, Bleed
When filling a Bar of Power: Gains a Venom charge, granting +20% Attack per charge.
Heavy Attack: Scorponok's poisonous cyber-strikes converts each Venom Charge into a 12 second Backfire Debuff on the opponent.
Critical Melee Attacks
- 30~40% chance to Bleed, dealing 40~60% of Attack over 4 seconds.
Venom Backfire
- When opponents activate a Special Attack, Backfire is consumed and inflicts 91.8~ 140% Attack as Shock damage per charge.
- If the opponent does not use a Special Attack and 2 Backfire charges expire simultaneously, the opponent is also Stunned for 3 seconds.
- If 3 or more Backfire charges expires simultaneously, the opponent takes Shock Damage equal to 500% of Attack Rating over 4 seconds.
Signature Ability: Regenerative Toxin
When Struck: Fueled by Scorponok's Venom Charges, Scorponok's hidden robotic enhancements enable him to passively Repair 30~ 65% of the damage taken from non-Special Attacks.
Special Attacks
Special 1 - Daze and Destroy: The Cyber Bee’s toxin viciously attacks the enemy's neural pathways.
- Scorponok's robotic bee Dazes the opponent, causing their Basic Ranged Attacks to Miss 60% of the time and Ranged Special Attacks to Miss 100% of the time for 7~ 9 seconds.
Special 2 - Tunneling Terror: Scorponok is adept at forcing the element of surprise.
- Converts each Venom Charge into a 12 second Backfire Debuff on the opponent.
Special 3 - Predacon Persecution: There is no stopping the primal calamity that is Scorponok.
- Scorponok's robotic bee Dazes the opponent, causing their Basic Ranged Attacks to Miss 60% of the time and Ranged Special Attacks to Miss 100% of the time for 16~ 24 seconds.
Other Bot Synergies
Mutual - Allies - Waspinator
+2~8% Armor
Mutual - Enemies - Optimus Primal, Rhinox, Cheetor, Dinobot
+2~8% Attack Rating
Mutual - Weaponsmith - Hound, Ramjet
+4~15% chance for Heavy Attacks to be a Critical Hit.
Good Matchups
Megatronus - The Fallen will be unable to land the first hit of his Special Attacks, making his wrath considerably easier to avoid.
Prowl - Prowl’s shotgun is much less threatening while he is Dazed and confused.
Bad Matchups
Grimlock - With very few Ranged Special Attacks and the ability to Purify Bleeds, this Predacon will fear a different kind of Dinobot.
Shockwave - Shockwave’s ability to Heal Block will put a stop to Scorponok’s Regenerative capabilities.
Recommended Mods
Repair Module - This Mod will allow Scorponok to out heal his opponent’s damage output.
Transwarp Cell - This mode will encourage the slippery Scorpion to assault his hapless opponents with frequent, hard to dodge, heavy attacks.
Class: Warrior
Faction: Predacon
Basic Abilities: Venom Backfire, Dazed, Bleed
When filling a Bar of Power: Gains a Venom charge, granting +20% Attack per charge.
Heavy Attack: Scorponok's poisonous cyber-strikes converts each Venom Charge into a 12 second Backfire Debuff on the opponent.
Critical Melee Attacks
- 30~40% chance to Bleed, dealing 40~60% of Attack over 4 seconds.
Venom Backfire
- When opponents activate a Special Attack, Backfire is consumed and inflicts 91.8~ 140% Attack as Shock damage per charge.
- If the opponent does not use a Special Attack and 2 Backfire charges expire simultaneously, the opponent is also Stunned for 3 seconds.
- If 3 or more Backfire charges expires simultaneously, the opponent takes Shock Damage equal to 500% of Attack Rating over 4 seconds.
Signature Ability: Regenerative Toxin
When Struck: Fueled by Scorponok's Venom Charges, Scorponok's hidden robotic enhancements enable him to passively Repair 30~ 65% of the damage taken from non-Special Attacks.
Special Attacks
Special 1 - Daze and Destroy: The Cyber Bee’s toxin viciously attacks the enemy's neural pathways.
- Scorponok's robotic bee Dazes the opponent, causing their Basic Ranged Attacks to Miss 60% of the time and Ranged Special Attacks to Miss 100% of the time for 7~ 9 seconds.
Special 2 - Tunneling Terror: Scorponok is adept at forcing the element of surprise.
- Converts each Venom Charge into a 12 second Backfire Debuff on the opponent.
Special 3 - Predacon Persecution: There is no stopping the primal calamity that is Scorponok.
- Scorponok's robotic bee Dazes the opponent, causing their Basic Ranged Attacks to Miss 60% of the time and Ranged Special Attacks to Miss 100% of the time for 16~ 24 seconds.
Other Bot Synergies
Mutual - Allies - Waspinator
+2~8% Armor
Mutual - Enemies - Optimus Primal, Rhinox, Cheetor, Dinobot
+2~8% Attack Rating
Mutual - Weaponsmith - Hound, Ramjet
+4~15% chance for Heavy Attacks to be a Critical Hit.
Good Matchups
Megatronus - The Fallen will be unable to land the first hit of his Special Attacks, making his wrath considerably easier to avoid.
Prowl - Prowl’s shotgun is much less threatening while he is Dazed and confused.
Bad Matchups
Grimlock - With very few Ranged Special Attacks and the ability to Purify Bleeds, this Predacon will fear a different kind of Dinobot.
Shockwave - Shockwave’s ability to Heal Block will put a stop to Scorponok’s Regenerative capabilities.
Recommended Mods
Repair Module - This Mod will allow Scorponok to out heal his opponent’s damage output.
Transwarp Cell - This mode will encourage the slippery Scorpion to assault his hapless opponents with frequent, hard to dodge, heavy attacks.
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Comments
Also, anyone else find it ironic that Scorponok, the most useless Predacon in the show, is strong against Megatronous?
i feel His presence
He should have Acid at least. Cyber Venom was Blackarachnia''s thing.
Cool story, bro.
Because he can block healing abilities with s2 and s3
“Heal block”= blocking the opponent from healing. It’s a debuff.
It is miswritten “special ranged attack” with “attacchi standard a distanza” please fix it.
@Kabam Miike
Yeah, I was thinking too literal I guess.
That's probably a typo.
If you do a currency conversion of chips from Cyclonus or Megatronus to Scorponok currency, it may help contribute towards a good cause? Will it be 100K chips to buy a 4 stars Scorpie? Else we have chips we can't use.
Prepare to feel the sting of Scorponok.
I think he's like ROTF Megs in the regard of venom charges. So I'm sure you'd be right.
I sincerely hope not. This would be le suck.
Charge up an entire power bar to heal back one basic attack for 60%?
Meh.
Is it permanent until a heavy, does it stack?
I think that’s listed under Primal’s synergies.
Is this photoshop?