Signature: “devils bounty hunter”- 30% attack increase against all decepticons.
Special one: “sorry, all out of mercy”- ghost rider whips the enemy with chain, it snags onto them and he throws them across the arena. This inflicts armor break.
Special two: “back to hell”- ghost rider pulls out the hellfire shotgun. Fires three shots. All inflict hellfire burn. Less effective than normal burn but lasts much longer.
Special three: “feel their pain”- ghost rider snares the enemy with chains, then stares into their soul. If the enemy is a decepticon, this deals 300% burn damage.
If the enemy is an autobot. This attack inflicts one backfire.
Synergies:
“Soldiers of fortune”- lockdown gains 20% critical increase.
“No mercy”- megatron gains a 10% armor buff. Against everyone but ghost rider.
Signature: “devils bounty hunter”- 30% attack increase against all decepticons.
Special one: “sorry, all out of mercy”- ghost rider whips the enemy with chain, it snags onto them and he throws them across the arena. This inflicts armor break.
Special two: “back to hell”- ghost rider pulls out the hellfire shotgun. Fires three shots. All inflict hellfire burn. Less effective than normal burn but lasts much longer.
Special three: “feel their pain”- ghost rider snares the enemy with chains, then stares into their soul. If the enemy is a decepticon, this deals 300% burn damage.
If the enemy is an autobot. This attack inflicts one backfire.
Synergies:
“Soldiers of fortune”- lockdown gains 20% critical increase.
“No mercy”- megatron gains a 10% armor buff. Against everyone but ghost rider.
Signature: “devils bounty hunter”- 30% attack increase against all decepticons.
Special one: “sorry, all out of mercy”- ghost rider whips the enemy with chain, it snags onto them and he throws them across the arena. This inflicts armor break.
Special two: “back to hell”- ghost rider pulls out the hellfire shotgun. Fires three shots. All inflict hellfire burn. Less effective than normal burn but lasts much longer.
Special three: “feel their pain”- ghost rider snares the enemy with chains, then stares into their soul. If the enemy is a decepticon, this deals 300% burn damage.
If the enemy is an autobot. This attack inflicts one backfire.
Synergies:
“Soldiers of fortune”- lockdown gains 20% critical increase.
“No mercy”- megatron gains a 10% armor buff. Against everyone but ghost rider.
Name : Unicron
Class : N/A
Faction : N/A
Base health : 600,000
Base attack : 5000
6* Only and Unobtainable (There can be only 1 Lord of Chaos)
Bio : Created by The One before time was time and existence had meaning, Unicron was the personification of what would be Chaos incarnate. Counterpart to his brother, the life incarnation Primus, the two were forever forged to fight for cosmic balance but neither fully overpowering the other until Primus created the original 13 Prime's. Defeated, Unicron now sleeps waiting for his chance to rise once more and take revenge.
Signiture Ability ; To End all Things.
"Death is but time on a sentence I don't deserve"
When unicron reaches 0% health, he has a 1-100% chance to become a pure spirit of dark energon and abandon his body.
While in this state only damage can be dealt to his corporeal form in order to make his sprit waver and he can only steadily drag his feet to reach you. Should he get within range, he'll drain your remaining health and add it to his own.
Chaotic Spark : Damage dealt to Unicron will be returned for 1% of opponent's attack and 5% for special attacks
Relentless Hunger : Critical hits inflicted by Unicrons' special attacks heal him for 25% of damage dealt.
Eternal Void : Damage dealt to Unicron that exceeds 400% off his attack rating activates a Dark shield, giving Unicron the ability to heal from 1 special attack for 100% of damage that would've been dealt.
Relic of Nothingness : When unicron reaches 5% health, this relic will create a miniature black hole for 15 seconds to drag you closer to him. During this time unicron can't move or attack but the gravity of the black hole will gradually increase as it reaches it's end.
It will drain all your power current power and power lock you for 1 minute, if you get caught you die (activates once per fight bit if unicron should start the fight at 5% health or less, it won't trigger).
Blocking and backstepping are the only way you can survive this phase.
Passive Abilities :
Unicron generates 0.5% of a power bar per second.
Unicron can't inflict critical hits through basic attacks.
Bleeds inflicted on unicron create mists of Dark energon causing instant bleed for the opponent for 10% of total bleed damage dealt.
Special 1 : Pain Nova
"The God of Chaos can destroy more than body and soul, but the mind as well."
100% chance to stun the opponent for 4 seconds.
75% chance to traumatise and cause projectiles to miss.
50% chance to drain 33% of current power.
Special 2 : Disintegration Storm
"The eye of this storm is no safer than the rest of it..."
33% chance per hit to inflict armour break for -40% amour reduction.
10% chance to inflict a permanent -25% resistance debuff.
Special 3 : 5 Fingers of Chaos
"The weak shall perish, and only chaos will remain..."
...You just die, end of story. It's a 1 hit T.K.O. as expected.
As I mentioned he doesn't have a way to be obtained, so no need for synergies I'm afraid... But screw it, if he could then here's what I think;
Timeless Enemies (Incoming) : Primus - 50% passive amour while at above 80% health.
Name : Unicron
Class : N/A
Faction : N/A
Base health : 600,000
Base attack : 5000
6* Only and Unobtainable (There can be only 1 Lord of Chaos)
Bio : Created by The One before time was time and existence had meaning, Unicron was the personification of what would be Chaos incarnate. Counterpart to his brother, the life incarnation Primus, the two were forever forged to fight for cosmic balance but neither fully overpowering the other until Primus created the original 13 Prime's. Defeated, Unicron now sleeps waiting for his chance to rise once more and take revenge.
Signiture Ability ; To End all Things.
"Death is but time on a sentence I don't deserve"
When unicron reaches 0% health, he has a 1-100% chance to become a pure spirit of dark energon and abandon his body.
While in this state only damage can be dealt to his corporeal form in order to make his sprit waver and he can only steadily drag his feet to reach you. Should he get within range, he'll drain your remaining health and add it to his own.
Chaotic Spark : Damage dealt to Unicron will be returned for 1% of opponent's attack and 5% for special attacks
Relentless Hunger : Critical hits inflicted by Unicrons' special attacks heal him for 25% of damage dealt.
Eternal Void : Damage dealt to Unicron that exceeds 400% off his attack rating activates a Dark shield, giving Unicron the ability to heal from 1 special attack for 100% of damage that would've been dealt.
Relic of Nothingness : When unicron reaches 5% health, this relic will create a miniature black hole for 15 seconds to drag you closer to him. During this time unicron can't move or attack but the gravity of the black hole will gradually increase as it reaches it's end.
It will drain all your power current power and power lock you for 1 minute, if you get caught you die (activates once per fight bit if unicron should start the fight at 5% health or less, it won't trigger).
Blocking and backstepping are the only way you can survive this phase.
Passive Abilities :
Unicron generates 0.5% of a power bar per second.
Unicron can't inflict critical hits through basic attacks.
Bleeds inflicted on unicron create mists of Dark energon causing instant bleed for the opponent for 10% of total bleed damage dealt.
Special 1 : Pain Nova
"The God of Chaos can destroy more than body and soul, but the mind as well."
100% chance to stun the opponent for 4 seconds.
75% chance to traumatise and cause projectiles to miss.
50% chance to drain 33% of current power.
Special 2 : Disintegration Storm
"The eye of this storm is no safer than the rest of it..."
33% chance per hit to inflict armour break for -40% amour reduction.
10% chance to inflict a permanent -25% resistance debuff.
Special 3 : 5 Fingers of Chaos
"The weak shall perish, and only chaos will remain..."
...You just die, end of story. It's a 1 hit T.K.O. as expected.
As I mentioned he doesn't have a way to be obtained, so no need for synergies I'm afraid... But screw it, if he could then here's what I think;
Timeless Enemies (Incoming) : Primus - 50% passive amour while at above 80% health.
Name : Unicron
Class : N/A
Faction : N/A
Base health : 600,000
Base attack : 5000
6* Only and Unobtainable (There can be only 1 Lord of Chaos)
Bio : Created by The One before time was time and existence had meaning, Unicron was the personification of what would be Chaos incarnate. Counterpart to his brother, the life incarnation Primus, the two were forever forged to fight for cosmic balance but neither fully overpowering the other until Primus created the original 13 Prime's. Defeated, Unicron now sleeps waiting for his chance to rise once more and take revenge.
Signiture Ability ; To End all Things.
"Death is but time on a sentence I don't deserve"
When unicron reaches 0% health, he has a 1-100% chance to become a pure spirit of dark energon and abandon his body.
While in this state only damage can be dealt to his corporeal form in order to make his sprit waver and he can only steadily drag his feet to reach you. Should he get within range, he'll drain your remaining health and add it to his own.
Chaotic Spark : Damage dealt to Unicron will be returned for 1% of opponent's attack and 5% for special attacks
Relentless Hunger : Critical hits inflicted by Unicrons' special attacks heal him for 25% of damage dealt.
Eternal Void : Damage dealt to Unicron that exceeds 400% off his attack rating activates a Dark shield, giving Unicron the ability to heal from 1 special attack for 100% of damage that would've been dealt.
Relic of Nothingness : When unicron reaches 5% health, this relic will create a miniature black hole for 15 seconds to drag you closer to him. During this time unicron can't move or attack but the gravity of the black hole will gradually increase as it reaches it's end.
It will drain all your power current power and power lock you for 1 minute, if you get caught you die (activates once per fight bit if unicron should start the fight at 5% health or less, it won't trigger).
Blocking and backstepping are the only way you can survive this phase.
Passive Abilities :
Unicron generates 0.5% of a power bar per second.
Unicron can't inflict critical hits through basic attacks.
Bleeds inflicted on unicron create mists of Dark energon causing instant bleed for the opponent for 10% of total bleed damage dealt.
Special 1 : Pain Nova
"The God of Chaos can destroy more than body and soul, but the mind as well."
100% chance to stun the opponent for 4 seconds.
75% chance to traumatise and cause projectiles to miss.
50% chance to drain 33% of current power.
Special 2 : Disintegration Storm
"The eye of this storm is no safer than the rest of it..."
33% chance per hit to inflict armour break for -40% amour reduction.
10% chance to inflict a permanent -25% resistance debuff.
Special 3 : 5 Fingers of Chaos
"The weak shall perish, and only chaos will remain..."
...You just die, end of story. It's a 1 hit T.K.O. as expected.
As I mentioned he doesn't have a way to be obtained, so no need for synergies I'm afraid... But screw it, if he could then here's what I think;
Timeless Enemies (Incoming) : Primus - 50% passive amour while at above 80% health.
Name : Unicron
Class : N/A
Faction : N/A
Base health : 600,000
Base attack : 5000
6* Only and Unobtainable (There can be only 1 Lord of Chaos)
Bio : Created by The One before time was time and existence had meaning, Unicron was the personification of what would be Chaos incarnate. Counterpart to his brother, the life incarnation Primus, the two were forever forged to fight for cosmic balance but neither fully overpowering the other until Primus created the original 13 Prime's. Defeated, Unicron now sleeps waiting for his chance to rise once more and take revenge.
Signiture Ability ; To End all Things.
"Death is but time on a sentence I don't deserve"
When unicron reaches 0% health, he has a 1-100% chance to become a pure spirit of dark energon and abandon his body.
While in this state only damage can be dealt to his corporeal form in order to make his sprit waver and he can only steadily drag his feet to reach you. Should he get within range, he'll drain your remaining health and add it to his own.
Chaotic Spark : Damage dealt to Unicron will be returned for 1% of opponent's attack and 5% for special attacks
Relentless Hunger : Critical hits inflicted by Unicrons' special attacks heal him for 25% of damage dealt.
Eternal Void : Damage dealt to Unicron that exceeds 400% off his attack rating activates a Dark shield, giving Unicron the ability to heal from 1 special attack for 100% of damage that would've been dealt.
Relic of Nothingness : When unicron reaches 5% health, this relic will create a miniature black hole for 15 seconds to drag you closer to him. During this time unicron can't move or attack but the gravity of the black hole will gradually increase as it reaches it's end.
It will drain all your power current power and power lock you for 1 minute, if you get caught you die (activates once per fight bit if unicron should start the fight at 5% health or less, it won't trigger).
Blocking and backstepping are the only way you can survive this phase.
Passive Abilities :
Unicron generates 0.5% of a power bar per second.
Unicron can't inflict critical hits through basic attacks.
Bleeds inflicted on unicron create mists of Dark energon causing instant bleed for the opponent for 10% of total bleed damage dealt.
Special 1 : Pain Nova
"The God of Chaos can destroy more than body and soul, but the mind as well."
100% chance to stun the opponent for 4 seconds.
75% chance to traumatise and cause projectiles to miss.
50% chance to drain 33% of current power.
Special 2 : Disintegration Storm
"The eye of this storm is no safer than the rest of it..."
33% chance per hit to inflict armour break for -40% amour reduction.
10% chance to inflict a permanent -25% resistance debuff.
Special 3 : 5 Fingers of Chaos
"The weak shall perish, and only chaos will remain..."
...You just die, end of story. It's a 1 hit T.K.O. as expected.
As I mentioned he doesn't have a way to be obtained, so no need for synergies I'm afraid... But screw it, if he could then here's what I think;
Timeless Enemies (Incoming) : Primus - 50% passive amour while at above 80% health.
Name : Unicron
Class : N/A
Faction : N/A
Base health : 600,000
Base attack : 5000
6* Only and Unobtainable (There can be only 1 Lord of Chaos)
Bio : Created by The One before time was time and existence had meaning, Unicron was the personification of what would be Chaos incarnate. Counterpart to his brother, the life incarnation Primus, the two were forever forged to fight for cosmic balance but neither fully overpowering the other until Primus created the original 13 Prime's. Defeated, Unicron now sleeps waiting for his chance to rise once more and take revenge.
Signiture Ability ; To End all Things.
"Death is but time on a sentence I don't deserve"
When unicron reaches 0% health, he has a 1-100% chance to become a pure spirit of dark energon and abandon his body.
While in this state only damage can be dealt to his corporeal form in order to make his sprit waver and he can only steadily drag his feet to reach you. Should he get within range, he'll drain your remaining health and add it to his own.
Chaotic Spark : Damage dealt to Unicron will be returned for 1% of opponent's attack and 5% for special attacks
Relentless Hunger : Critical hits inflicted by Unicrons' special attacks heal him for 25% of damage dealt.
Eternal Void : Damage dealt to Unicron that exceeds 400% off his attack rating activates a Dark shield, giving Unicron the ability to heal from 1 special attack for 100% of damage that would've been dealt.
Relic of Nothingness : When unicron reaches 5% health, this relic will create a miniature black hole for 15 seconds to drag you closer to him. During this time unicron can't move or attack but the gravity of the black hole will gradually increase as it reaches it's end.
It will drain all your power current power and power lock you for 1 minute, if you get caught you die (activates once per fight bit if unicron should start the fight at 5% health or less, it won't trigger).
Blocking and backstepping are the only way you can survive this phase.
Passive Abilities :
Unicron generates 0.5% of a power bar per second.
Unicron can't inflict critical hits through basic attacks.
Bleeds inflicted on unicron create mists of Dark energon causing instant bleed for the opponent for 10% of total bleed damage dealt.
Special 1 : Pain Nova
"The God of Chaos can destroy more than body and soul, but the mind as well."
100% chance to stun the opponent for 4 seconds.
75% chance to traumatise and cause projectiles to miss.
50% chance to drain 33% of current power.
Special 2 : Disintegration Storm
"The eye of this storm is no safer than the rest of it..."
33% chance per hit to inflict armour break for -40% amour reduction.
10% chance to inflict a permanent -25% resistance debuff.
Special 3 : 5 Fingers of Chaos
"The weak shall perish, and only chaos will remain..."
...You just die, end of story. It's a 1 hit T.K.O. as expected.
As I mentioned he doesn't have a way to be obtained, so no need for synergies I'm afraid... But screw it, if he could then here's what I think;
Timeless Enemies (Incoming) : Primus - 50% passive amour while at above 80% health.
Cliffjumper charges up vengeance buffs over 3 seconds when out of melee range. Each buff increases critical chance by 5%, critical damage by 10% and reduce evasion by 10%. When cliff jumper strikes with a critical hit, the vengeance buffs are all consumed. Maximum stack of 10 buffs.
Ranged critical hits cause a stack of burn for 10/20/30/40/50% of attack over 3 seconds for each vengeance buff consumed.
Melee critical hits cause a stack of bleed for 10/20/30/40/50% of attack over 3 seconds for each vengeance buff consumed.
As the amount of vengeance buffs cliff jumper increases, there is an increasing chance for each second he has the buffs that he will automatically trigger a special move. All vengeance buffs are removed if a special move is triggered in this way. If he lacks the power to carry out a special move, he is stunned for .2 seconds for each vengeance buff removed.
SP1 : Cliffjumper springs into action with each strike having a 35% chance of inflicting bleed for 100% damage over 8 seconds
SP2: Cliffjumper hammers home his personal brand of justice with a 70% chance of inflicting a 35% critical resistance debuff per hit , each lasting 12 seconds.
SP3: Cliffjumper revs up his anger and gains 1 vengeance buff before shooting off his guns and landing a permanent 35% critical resistance debuff on the opponent (max stack of 1). For every 10% of lost health cliff jumper gains 1 additional vengeance buff while revving his engine, up to a maximum of 10 buffs gained during SP3.
Signature: Anger management
For each 5 levels of his signature ability, the time to charge a vengeance buff decreases by 0.1 second. The probability of triggering his special moves automatically decreases by 0.5% for each level.
Signature: “reassemble”- Brunt uses his new found arsenal mode. In reverse. Reassemble brunt once per fight at 50% health after dying.
Special one: “time for the big gun”- brunt backhands the opponent and uses a sweeping laser blast from his shoulder gun.
Special two: “unexpected tactics”- brunt kicks the opponent in the face. His leg falls off an turns into a gun, he shots them twice with it. First round inflicts shock, second round inflicts burn.
Special three: “crush time.”- brunt moves towards the opponent as if to crush them with his claws, then a large shadow appears. The opponent looks up. It’s trypticon. He stomps them, this inflicts permanent armor break and removes 50% of the opponents current health.
Synergies:
“Say hello to my titanic friend”- waspinator, shockwave, optimus, and sixgun, each receive a 20% attack boost for the first 10 seconds of the fight.
“Drones are people too”- with all sharkticons, grants 10% dodge rate.
He’s kinda supposed to be a cross between waspinator and shockwave. High damage with a respawn. Feedback would be appreciated.
Love all the ideas^ and the initial post. It would be great to see them all but I’d like to throw my chip in the hat for a G1 Hound, that wld be fun! 😄
Faction:Decepticon Class:Warrior Low Damage and High Health Moveset:Scourge, like Ramjet and Waspinator, is always hovering, unless using Ranged attacks. Light attacks-Scourge punches his opponent in their stomach twice, first with his left fist, then with his right, headbutts them, and backflips away, kicking them in the jaw with both feet at once. Medium attacks-Scourge flies forward and lands a low right shoulder, then flies upwards and strikes them with his elbow. Ranged attacks-Scourge takes out two pistols, firing two shots from them and one from his head cannon. Heavy attacks-Scourge transforms into his hovercraft mode and rams his opponent.
Bio:Brought to life by the Dark God Unicron, Scourge may not be as strong as Galvatron or Cyclonus, but in addition to being every bit as ruthless and cunning as they are, Scourge is a legendarily deadly tracker.
Signature:Dark Seeker-Scourge takes a great joy in knowing he is more powerful than his opponent. While Dark Tracker is active, for every basic attack he lands, Scourge passively and permanently increases his special attack damage by 0.5%-2.5% for the rest of the match, up to a maximum of 100%. (To compensate, Scourges specials are naturally weak even relative to his low damage stat, with most of his damage coming from his guaranteed debuffs)
Abilities:Dark Tracker, Bleed, Burn, Shock, Acid
Dark Tracker:When filling a bar of power, Scourge gains a Dark Tracker Buff for 5 seconds, gaining a 5%-10% increase to his Armor and Attack rating, and stealing 1% of his opponents power and adding it to his own with every basic attack he lands in addition to the power his attacks normally generate.
Passive:Opponents suffering from damaging debuffs are 50% less likely to Evade any attacks. This effect stacks.
Special 1:Next Target-With unmatched ferocity, Scourge assaults his opponent. Scourge strikes his opponent once with each claw, then jumps onto and kicks off his opponent while activating his boots thrusters.
•Each claw strike has a 100% chance to inflict Bleed, dealing 20% of Attack as physical damage over 3 seconds.
•Kick has a 100% chance to inflict Burn, dealing 40% of Attack as heat damage over 3 seconds.
Special 2:Last Goodbyes-When entering battle, Scourge doesn’t consider defeat possible. Scourge fires off a blast from his heads cannon, then charges up each of his pistols for a stronger shot and fires.
•Head cannon blast has a 100% chance to inflict Acid, dealing 80% of Attack as chemical damage over 7 seconds.
•Each pistol shot has a 100% chance to inflict Shock, dealing 60% of Attack as energy damage over 7 seconds.
Special 3:Lamentations-Scourge calls upon his cadre of Sweeps to strike down his prey. Scourge flies backwards away from his opponent and points at them. Suddenly four of his Sweeps come down from the sky in their hovercraft modes to fire on his opponent and then ram into them one at a time. After the final Sweep has completed its attack, Scourge flies towards his opponent and slams into the ground in front of them, forming a crater and knocking them back.
•Scourge activates a Dark Tracker Buff for 15 seconds once the attack animation is finished.
Synergies
-Allies with Bludgeon, Kickback, Tantrum(2%-3%-8% passive Armor increase both ways)
-Enemies with Ultra Magnus, Grimlock, Acree(2%-3%-8% passive Attack increase both ways)
-Age Old Friends with Cyclonus(Basic melee attacks deal 2.5%-5%-10% more damage)
-Hand Of Doom with Galvatron(All Decepticons gain 5%-10%-15% critical chance and 10%-20%-30% critical damage)
DOTM TOPSPIN ADD THIS DUDE
Faction: Autobot
Class: Demolition or Warrior
Bio: Coming to Earth to fight with his fellow Autobots Topspin has tools the form of a racecar. He is a brave fighter willing to defeat the Decepticons at any costs.
Signature Ability: Speed of the Warrior
Damage is increased by 50% and Health increased by 25% Unlock Power-burn that does a extra 5% damage
Burn: set enemies on fire for 5 sec
Bleed:enemies bleed out 20% health
The rest is up to KABAM
Please can u try to add
OPTIMUS PRIME FROM LAST KNIGHT because he's the best we want him anyhow!!!!
Other CHARACTERS can be
LASER OPTIMUS PRIME
Crosshair
Predaking
A special arena for combiner fights
Drift g1
Tarn
Kaon
Vox
Comments
Name: ghost rider
Faction: bounty hunters.
Class: N/A
Signature: “devils bounty hunter”- 30% attack increase against all decepticons.
Special one: “sorry, all out of mercy”- ghost rider whips the enemy with chain, it snags onto them and he throws them across the arena. This inflicts armor break.
Special two: “back to hell”- ghost rider pulls out the hellfire shotgun. Fires three shots. All inflict hellfire burn. Less effective than normal burn but lasts much longer.
Special three: “feel their pain”- ghost rider snares the enemy with chains, then stares into their soul. If the enemy is a decepticon, this deals 300% burn damage.
If the enemy is an autobot. This attack inflicts one backfire.
Synergies:
“Soldiers of fortune”- lockdown gains 20% critical increase.
“No mercy”- megatron gains a 10% armor buff. Against everyone but ghost rider.
MCoC and transformers?
DO NOT MENTION THAT GAME!
Name : Unicron
Class : N/A
Faction : N/A
Base health : 600,000
Base attack : 5000
6* Only and Unobtainable (There can be only 1 Lord of Chaos)
Bio : Created by The One before time was time and existence had meaning, Unicron was the personification of what would be Chaos incarnate. Counterpart to his brother, the life incarnation Primus, the two were forever forged to fight for cosmic balance but neither fully overpowering the other until Primus created the original 13 Prime's. Defeated, Unicron now sleeps waiting for his chance to rise once more and take revenge.
Signiture Ability ; To End all Things.
"Death is but time on a sentence I don't deserve"
When unicron reaches 0% health, he has a 1-100% chance to become a pure spirit of dark energon and abandon his body.
While in this state only damage can be dealt to his corporeal form in order to make his sprit waver and he can only steadily drag his feet to reach you. Should he get within range, he'll drain your remaining health and add it to his own.
Basic Abilities ; Chaotic Spark, Relentless Hunger, Eternal Void, Relic of Nothingness
Chaotic Spark : Damage dealt to Unicron will be returned for 1% of opponent's attack and 5% for special attacks
Relentless Hunger : Critical hits inflicted by Unicrons' special attacks heal him for 25% of damage dealt.
Eternal Void : Damage dealt to Unicron that exceeds 400% off his attack rating activates a Dark shield, giving Unicron the ability to heal from 1 special attack for 100% of damage that would've been dealt.
Relic of Nothingness : When unicron reaches 5% health, this relic will create a miniature black hole for 15 seconds to drag you closer to him. During this time unicron can't move or attack but the gravity of the black hole will gradually increase as it reaches it's end.
It will drain all your power current power and power lock you for 1 minute, if you get caught you die (activates once per fight bit if unicron should start the fight at 5% health or less, it won't trigger).
Blocking and backstepping are the only way you can survive this phase.
Passive Abilities :
Unicron generates 0.5% of a power bar per second.
Unicron can't inflict critical hits through basic attacks.
Bleeds inflicted on unicron create mists of Dark energon causing instant bleed for the opponent for 10% of total bleed damage dealt.
Special 1 : Pain Nova
"The God of Chaos can destroy more than body and soul, but the mind as well."
100% chance to stun the opponent for 4 seconds.
75% chance to traumatise and cause projectiles to miss.
50% chance to drain 33% of current power.
Special 2 : Disintegration Storm
"The eye of this storm is no safer than the rest of it..."
33% chance per hit to inflict armour break for -40% amour reduction.
10% chance to inflict a permanent -25% resistance debuff.
Special 3 : 5 Fingers of Chaos
"The weak shall perish, and only chaos will remain..."
...You just die, end of story. It's a 1 hit T.K.O. as expected.
As I mentioned he doesn't have a way to be obtained, so no need for synergies I'm afraid... But screw it, if he could then here's what I think;
Timeless Enemies (Incoming) : Primus - 50% passive amour while at above 80% health.
Nemesis' (Incoming) : Megatronus - 10% attack buff per debuff inflicted.
Mortal Servants (Outgoing) : Galvatron, Cyclonus, Nemesis Prime
- Galvatron - Increase ability trigger rate by 75%
- Cyclonus - Dark Field lasts 100% longer and Debuff nullification chance increases 100%
- N.P. - Inflicts instant bleed damage on amour broken opponent for 50% of attack.
- Lineage of Prime's (Outgoing) - Mv % G1 Prime - Gains a +100% special damage buff when using heavy attacks for 5 seconds
Now I know what you're thinking; "Thank God this guy doesn't work at kabam" right?
So you are going for like an endgame style boss? The final fight to best the ultimate enemy? Because if so you nailed it.
Wouldn't say final boss, just some stats befitting the Chaos Incarnate. ¯\_(ツ)_/¯
Wouldn’t chaos incarnate be..... chaotic? Like completely unpredictable, and therefore couldn’t really have a written stat and move set?
Yep
Bumblebee reskin
Faction : Autobot
Class: Warrior
Passive Abilities:
Cliffjumper charges up vengeance buffs over 3 seconds when out of melee range. Each buff increases critical chance by 5%, critical damage by 10% and reduce evasion by 10%. When cliff jumper strikes with a critical hit, the vengeance buffs are all consumed. Maximum stack of 10 buffs.
Ranged critical hits cause a stack of burn for 10/20/30/40/50% of attack over 3 seconds for each vengeance buff consumed.
Melee critical hits cause a stack of bleed for 10/20/30/40/50% of attack over 3 seconds for each vengeance buff consumed.
As the amount of vengeance buffs cliff jumper increases, there is an increasing chance for each second he has the buffs that he will automatically trigger a special move. All vengeance buffs are removed if a special move is triggered in this way. If he lacks the power to carry out a special move, he is stunned for .2 seconds for each vengeance buff removed.
SP1 : Cliffjumper springs into action with each strike having a 35% chance of inflicting bleed for 100% damage over 8 seconds
SP2: Cliffjumper hammers home his personal brand of justice with a 70% chance of inflicting a 35% critical resistance debuff per hit , each lasting 12 seconds.
SP3: Cliffjumper revs up his anger and gains 1 vengeance buff before shooting off his guns and landing a permanent 35% critical resistance debuff on the opponent (max stack of 1). For every 10% of lost health cliff jumper gains 1 additional vengeance buff while revving his engine, up to a maximum of 10 buffs gained during SP3.
Signature: Anger management
For each 5 levels of his signature ability, the time to charge a vengeance buff decreases by 0.1 second. The probability of triggering his special moves automatically decreases by 0.5% for each level.
Name: Brunt
Faction: decepticon
Class: demolitions
Signature: “reassemble”- Brunt uses his new found arsenal mode. In reverse. Reassemble brunt once per fight at 50% health after dying.
Special one: “time for the big gun”- brunt backhands the opponent and uses a sweeping laser blast from his shoulder gun.
Special two: “unexpected tactics”- brunt kicks the opponent in the face. His leg falls off an turns into a gun, he shots them twice with it. First round inflicts shock, second round inflicts burn.
Special three: “crush time.”- brunt moves towards the opponent as if to crush them with his claws, then a large shadow appears. The opponent looks up. It’s trypticon. He stomps them, this inflicts permanent armor break and removes 50% of the opponents current health.
Synergies:
“Say hello to my titanic friend”- waspinator, shockwave, optimus, and sixgun, each receive a 20% attack boost for the first 10 seconds of the fight.
“Drones are people too”- with all sharkticons, grants 10% dodge rate.
He’s kinda supposed to be a cross between waspinator and shockwave. High damage with a respawn. Feedback would be appreciated.
Love all the ideas^ and the initial post. It would be great to see them all but I’d like to throw my chip in the hat for a G1 Hound, that wld be fun! 😄
Faction:Decepticon Class:Warrior Low Damage and High Health Moveset:Scourge, like Ramjet and Waspinator, is always hovering, unless using Ranged attacks. Light attacks-Scourge punches his opponent in their stomach twice, first with his left fist, then with his right, headbutts them, and backflips away, kicking them in the jaw with both feet at once. Medium attacks-Scourge flies forward and lands a low right shoulder, then flies upwards and strikes them with his elbow. Ranged attacks-Scourge takes out two pistols, firing two shots from them and one from his head cannon. Heavy attacks-Scourge transforms into his hovercraft mode and rams his opponent.
Bio:Brought to life by the Dark God Unicron, Scourge may not be as strong as Galvatron or Cyclonus, but in addition to being every bit as ruthless and cunning as they are, Scourge is a legendarily deadly tracker.
Signature:Dark Seeker-Scourge takes a great joy in knowing he is more powerful than his opponent. While Dark Tracker is active, for every basic attack he lands, Scourge passively and permanently increases his special attack damage by 0.5%-2.5% for the rest of the match, up to a maximum of 100%. (To compensate, Scourges specials are naturally weak even relative to his low damage stat, with most of his damage coming from his guaranteed debuffs)
Abilities:Dark Tracker, Bleed, Burn, Shock, Acid
Dark Tracker:When filling a bar of power, Scourge gains a Dark Tracker Buff for 5 seconds, gaining a 5%-10% increase to his Armor and Attack rating, and stealing 1% of his opponents power and adding it to his own with every basic attack he lands in addition to the power his attacks normally generate.
Passive:Opponents suffering from damaging debuffs are 50% less likely to Evade any attacks. This effect stacks.
Special 1:Next Target-With unmatched ferocity, Scourge assaults his opponent. Scourge strikes his opponent once with each claw, then jumps onto and kicks off his opponent while activating his boots thrusters.
•Each claw strike has a 100% chance to inflict Bleed, dealing 20% of Attack as physical damage over 3 seconds.
•Kick has a 100% chance to inflict Burn, dealing 40% of Attack as heat damage over 3 seconds.
Special 2:Last Goodbyes-When entering battle, Scourge doesn’t consider defeat possible. Scourge fires off a blast from his heads cannon, then charges up each of his pistols for a stronger shot and fires.
•Head cannon blast has a 100% chance to inflict Acid, dealing 80% of Attack as chemical damage over 7 seconds.
•Each pistol shot has a 100% chance to inflict Shock, dealing 60% of Attack as energy damage over 7 seconds.
Special 3:Lamentations-Scourge calls upon his cadre of Sweeps to strike down his prey. Scourge flies backwards away from his opponent and points at them. Suddenly four of his Sweeps come down from the sky in their hovercraft modes to fire on his opponent and then ram into them one at a time. After the final Sweep has completed its attack, Scourge flies towards his opponent and slams into the ground in front of them, forming a crater and knocking them back.
•Scourge activates a Dark Tracker Buff for 15 seconds once the attack animation is finished.
Synergies
-Allies with Bludgeon, Kickback, Tantrum(2%-3%-8% passive Armor increase both ways)
-Enemies with Ultra Magnus, Grimlock, Acree(2%-3%-8% passive Attack increase both ways)
-Age Old Friends with Cyclonus(Basic melee attacks deal 2.5%-5%-10% more damage)
-Hand Of Doom with Galvatron(All Decepticons gain 5%-10%-15% critical chance and 10%-20%-30% critical damage)
Only he has shades of purple going along his arms and legs
Hey that’s right. There’s a nemesis version of all versions of optimus, why not that one.
JAPANESE Beast Wars is the BEST
So a penguin and a sushi?
PINGU!!
Beast Wars Neo
(concept phase)
Oh...I thought that was a sushi
DOTM TOPSPIN ADD THIS DUDE
Faction: Autobot
Class: Demolition or Warrior
Bio: Coming to Earth to fight with his fellow Autobots Topspin has tools the form of a racecar. He is a brave fighter willing to defeat the Decepticons at any costs.
Signature Ability: Speed of the Warrior
Damage is increased by 50% and Health increased by 25% Unlock Power-burn that does a extra 5% damage
Burn: set enemies on fire for 5 sec
Bleed:enemies bleed out 20% health
The rest is up to KABAM
The war still rages on as to who is the larger shellformer.
OPTIMUS PRIME FROM LAST KNIGHT because he's the best we want him anyhow!!!!
Other CHARACTERS can be
LASER OPTIMUS PRIME
Crosshair
Predaking
A special arena for combiner fights
Drift g1
Tarn
Kaon
Vox
I want the penguin!! 🐧 😁 ❤️ Lol!
He was fearsome and really powerful Decepticon leader and with the power of the Matrix, almost killed Optimus prime. (Thanks Hosehead and Nightbeat)
Really a badass character, and finally Grimlock, Jazz and G1 Bumblebee maybe get a new synergy
Wait till you hear that the mollusk is supposed to be
DEAD END.
Beast Wars Neo writers smoke the absolute best stuff.
Fear the Maximal Might!
(Rabbits, Raccoons, Penguins, Giraffes, Elephants, Armadillos...more like an illegal Chinese restaurant)